Random node idea

I've been playing this game for several years, and one of the most enjoyable content was the Guardian/Sasquatch month SQ, it had no energy requirement, but introduced somewhat restrictive nodes, allowing the players to experiment without restriction. I think I enjoyed it most because it made me consider my roster of champions and try to determine my best counters for each path and also to consider how to rank and level my champions to be able to counter as many different combination of champions and nodes as possible.

On the other hand, we've also seen many nodes since that have been derided by the player base that there are certain node/character combinations that are too restrictive and basically unreasonable to fight unless with a specific champion.

I think good nodes design is very much dependent on good balance of challenge/range of counters and when this balance is struck, it makes the game more fun and interesting.

So today, I want to try my hands at being a game designer, and propose my own Node.

Node
Name: The Floor is Lava
Effect: Attacker is inflicted with 1 Incinerate debuff every second in the fight. Effect is not triggered for Champions with #Flying tag.
Counters: #Flying champs and Incinerate immune champs

Note: For this node, I believe there will need to be a change in the champions tag to increase the number of #Flying champs, ex. Red Goblin has the tag but Green Goblin does not. Captain Marvel Movie, Captain America (Sam Wilson), Falcon, Dragon Man...etc. etc.
As well I think #Flying can be utilized in a different way, ex. Make them immune to Quake's Aftershock effect and immune to Root effect (Rintrah and Kraven) since they're not on the ground. (or it could be limited to characters that are flying/floating in their animation)

I hope that this post will encourage other summoners to propose their own Node/Tag/Champions/Synergies ideas.
@RichTheMan
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