Air-Walker has a problem with cosmic power.

IliphasIliphas Member Posts: 49
Soon I'm going to raise him to rank 4, but I would like to clarify some points regarding his abilities.
As we know, Air-Walker needs to ramp-up charges in order to fully use his abilities. Actually, this requires winning 2 fights (if Penny Parker on the team - 1) to get 3 permanent charges, but I ran into the following problem: in a fight, all 3 buffs were nullify. Air-Walker description says that he gets one buff after 7.5 seconds, but the problem is that the permanent charges are 3, and after 7.5 seconds you get only 1 buff. For the ability to restore cosmic power buffs, permanent charges do not count. I would like to clarify - is it intended? So we have a lot of cosmic champions that suffer from nullification, of course, but still can restore the buffs that are needed for high damage and other purposes. In my opinion, a cooldown of 22.5 seconds to restore all 3 charges would be a completely logical and balanced solution. Okay, let's say that Air-Walker is unsuitable for combat with mystics, but I ran into another problem. Ability Accuracy. Under the impact of the concussion, I used 3th special attacks, 3 power cosmic buffs disappeared, I did not get the Galactus power buff and, accordingly, Air-Walker lost all his potential again.
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