Battlegrounds Timer Issue

During the Betas, the time in BGs was counted from the start of the fight to the finish, regardless of how long it took to load in.

e.g if you started the fight with 1:50 left and finished with 1:10 left, it would count as taking 40 seconds.

Now it's instead counting the time remaining so not factoring in slower load times on some devices. If you had the above example on the current version of BGs, it would count as having taken 50 seconds in the fight despite 10 seconds being lost to the load times.

Please revert to the method used during the betas as that made the playing ground even across ios and android.

Comments

  • RayMonDxRayMonDx Member Posts: 33
    I've already posted this problem on forum and sent support a ticket and got no actual response. I hope they change that
Sign In or Register to comment.