I pulled and duped 6* Titania from 6 Cavs, so I’m going to take her to Rank 3 and see how she is.
I can see a few great things right off the bat. Buff immune, which is always useful and especially with spidey getting banned a lot.
I personally focus on war and BGs, so she has a very short ramp up, and good damage it seems.
From my very brief playing around with her she has some limited power control (more like just they get a little less power - between 20-25% less sort of thing)
She has weakness to reduce damage, she can do MM MLLLM combos off one parry, she has stagger on heavies. And she would synergise great with despair and inequity.
I am interested to see how useful her hay makers are for utility, whether they’re consistent enough to avoid damage. The haymakers are great for getting openings, and I assume avoiding some damage (though I don’t think it’s that useful for consistent damage mitigation).
It’s not game breaking, decent enough for a rank up for sure. And maybe I’ll really love her!
The buff immunity is why I’m ranking her. But her utility outside of that isn’t monumental. She seems like a really decent champ to have in your roster.
She is so much fun to play, those haymakers provide so much utility and safety with getting openings, eating specials or combos. Just watch out for stuns and DOT but apart from that you’re golden.
I took her to rank 3, and I thought where better to test her out than EoP
So here she is blasting potato head back to AIM headquarters.
The synergy isn’t necessary, it just makes it a quicker fight. She has the utility to take this down easy, I just didn’t want a 6 min fight, since it can be a little stressful. This showcases how good her haymakers are to be able to get openings or be safe in fights with odd AI and big damage. Hope this is helpful!
I've been lugging the 3 star around in the sidequest for the synergy for she-hulk. Add in Mr F for pre fights and the power sting synergy and the damage gets pretty good.
Comments
I can see a few great things right off the bat. Buff immune, which is always useful and especially with spidey getting banned a lot.
I personally focus on war and BGs, so she has a very short ramp up, and good damage it seems.
From my very brief playing around with her she has some limited power control (more like just they get a little less power - between 20-25% less sort of thing)
She has weakness to reduce damage, she can do MM MLLLM combos off one parry, she has stagger on heavies. And she would synergise great with despair and inequity.
I am interested to see how useful her hay makers are for utility, whether they’re consistent enough to avoid damage. The haymakers are great for getting openings, and I assume avoiding some damage (though I don’t think it’s that useful for consistent damage mitigation).
It’s not game breaking, decent enough for a rank up for sure. And maybe I’ll really love her!
The buff immunity is why I’m ranking her. But her utility outside of that isn’t monumental. She seems like a really decent champ to have in your roster.
She is so much fun to play, those haymakers provide so much utility and safety with getting openings, eating specials or combos. Just watch out for stuns and DOT but apart from that you’re golden.
I took her to rank 3, and I thought where better to test her out than EoP
So here she is blasting potato head back to AIM headquarters.
https://youtu.be/i0KTlwecRqo
The synergy isn’t necessary, it just makes it a quicker fight. She has the utility to take this down easy, I just didn’t want a 6 min fight, since it can be a little stressful. This showcases how good her haymakers are to be able to get openings or be safe in fights with odd AI and big damage. Hope this is helpful!