Are points required for incursions 85k gold milestones too high?
YsF
Member Posts: 151 ★★
So today I did till zone 15 in sector 8 and only reached till milestone 8/10 and less than half points for the highest milestone. While I do understand that content with good rewards should also have a decent amount of difficulty, but it seems like for an average player, the grind required for that gold seems to be too much and that too every 5 days. The gold rewards before the update was much more accessible and we could get all the gold by just doing sector 7. What is everyone's thoughts on this?
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Comments
No incentive to play after one day or getting the milestones.
Increased difficulty of sectors 7 and 8 remove all fun from the mode.
IMO, keep sector 9 stupid hard for the super sweaties, return 7 and 8 to previous level of difficulty, and change the milestone rewards system to entice us to play more than once a month.
I basically ignore the gold milestones, even though I want the gold, due to how much is required to obtain them. I got a little but the main thing that frustrates me is that there seems to be practically no point in playing after a run (possibly 2) of both 7 and 8 because I get nothing for having to fight through all the same rooms again until I would pass where I ended previously with the room rewards (the artifacts, or whatever the currency is called, and the crystal shards). The timer to reset so I can earn those rewards again is way too long.
I am afraid that if Kabam takes anything from these kind of posts it won't be to make a positive change for us. We complain about not getting rewards for continuing to play so what I fear they will do is reduce our rewards for the same progress we make now and either make them reset more often or even reduce them even more drastically and then reward them for every room completion with no overall reset timer so that we basically earn the same amount as what we get now but have to put in much more time and effort for it.
I don't think that would be a positive change for players but I doubt they want us earning more rewards than what they decided we should already have the potential for and they always want us to be playing the game more. Given these factors I don't know that asking for the ability to get rewards from playing more frequently will actually get us what we want. I don't want to play more in the future for the same rewards I can get now with 2 runs total. If we can earn more by playing more that is obviously great but if they don't want to increase the total available rewards then I have no interest in them changing the reward structure or timers to require more effort for the same (or potentially less) rewards than we can get now.
I would even potentially be willing to play more to try to push further in 7 and 8 to get the higher room rewards if the cool down on my 5* and 6* champs was significantly reduced (and NOT as a purchasable option like arena refresh). I don't have a massive roster of really good and useful champs (though I guess that is all a relative/subjective thing) so when I can't use the ones that are good, and ranked, for a while I just ignore the incursions completely and when they may finally be off cool down I haven't bothered going back.
Everything else is still pretty messed up, & in some areas even worse than it was
Gold milestones
Unnecessary increase in Sec 7 & 8 difficulty
5 day alliance event
Incursions rotate every 5 days but it's designed in a way that most players will play only once a month, leaving most of it as redundant waste
Currently those top tier milestones seem like the only relevant thing