Doctor Octopus minor utility buff suggestion
![madnessdad](https://us.v-cdn.net/6029252/uploads/avatarstock/nCL5NX912I91S.png)
Hey there, been enjoying Doc Oc immensely for a long time at this point. He is already a utility powerhouse, but not op for most of the content obviously.
Somehow, every time I play him I remember the Doc Oc from Raimi trilogy who could handle a "sun" with his prosthetics. Has it ever been considered to grant doc oc's attacks a benefit of being non-contact? Or instead, grant him the same thing as Gambits or Omega red's mediums, where they lower the passive damage received? In case with Doc, DMG reductuon of shock/incinerate effects received on hit can be added to this pool as well (think of them like "mechanically induced" DOTs unlike bleeds/poison/ruptures/degens which all sound like something affecting flesh) - he will still be getting DMG from these effects tho if he got them not on hit, but from something else, which is only fair if you give him such a cool ability.
With the introduction of such an annoying defender as Attuna it would be only fair to widen the spectrum of characters who have non-contact atracks or things of similar quality, so I decided to throw the idea out there.
P.s. don't know much, unfortunately, about how his mechanic arms act lore-wise in comics, so would appreciate if someone could enlighten me or say if this proposition makes any sense
Somehow, every time I play him I remember the Doc Oc from Raimi trilogy who could handle a "sun" with his prosthetics. Has it ever been considered to grant doc oc's attacks a benefit of being non-contact? Or instead, grant him the same thing as Gambits or Omega red's mediums, where they lower the passive damage received? In case with Doc, DMG reductuon of shock/incinerate effects received on hit can be added to this pool as well (think of them like "mechanically induced" DOTs unlike bleeds/poison/ruptures/degens which all sound like something affecting flesh) - he will still be getting DMG from these effects tho if he got them not on hit, but from something else, which is only fair if you give him such a cool ability.
With the introduction of such an annoying defender as Attuna it would be only fair to widen the spectrum of characters who have non-contact atracks or things of similar quality, so I decided to throw the idea out there.
P.s. don't know much, unfortunately, about how his mechanic arms act lore-wise in comics, so would appreciate if someone could enlighten me or say if this proposition makes any sense
![:D :D](https://forums.playcontestofchampions.com/resources/emoji/lol.png)
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