The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Loop Crashing in Monthly Event Quest November 2022

BowTieJohnBowTieJohn Posts: 2,359 ★★★★
edited November 2022 in Bugs and Known Issues
Chapter 1, Quest 1 [Normal Difficulty)

I've tried each path and encountered a loop crash which is hard to get out of, but always happens on each path at a particular fight.
In Chapter 1, Quest 1 there are three paths which I will call Path A, Path B, and Path C. For Path A the crash happens at Howard the Duck (Tech) (The fifth fight in the path). For Path B the crash happens at Guardian (Tech) (The first fight), and for Path C the crash happens at Captain America Sam Wilson (Tech) (The second fight in the path).

I noticed the fight which loop crashes in each quest comes at different number of fights, but all the fight which are loop crashes are champions which are the class Tech. Curious if this could be looked into to see why it is happening at these particular fights and see why it is tech champions.

I am working on documenting Arena fights and see if there is any correlation.

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