Same heal potions

VivavengerVivavenger Member Posts: 75
7* stars are coming early next year with atleast 10000 rating with obviously 30000+ health but we still have same potions healing 10000 health costing 28 units each. For an example i hv rank 2 6* rintrah having 43000 health when his health downgrades to 5 or 10% you will heal him but we know we won't get lvl 5 heal from free crystals easily so we will have to spend units upto 112 to heal him. We are fighting 50,60k opponents who will obviously decrease are heal also while block it ain't really good. Kabam are not doing the most important things like ways to get more potions buffing up them or atleast decreasing there cost. They are only focusing on 7 stars relics and other things favouring them but not the summoners. So please come up with an upgrade to heals potions.

Comments

  • SuelGamesSuelGames Member Posts: 947 ★★★
    This should have been updated long ago, perhaps with the 6* introduction, not the 7*...

    Its beyond me we have 55k hp champs and a max of 25 potions with lvl 1, 2 and 3 being completely useless!! Only the gold and purple ones heal a decent amount

    The HP healed should be in % and not in numbers. Or at least do a complete rework to increase the amount of HP healed per potion level, cause 250, 750 and 1.300 hp are a complete joke at this point of the game! We keep getting stronger and stronger rarity of champs, yet the potions NEVER got updated to match it, not even its limit cap!
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