Two birds with one stone

PulliPulli Member Posts: 122
edited December 2022 in Suggestions and Requests
With the addition of the controversial Relics. There is a way that it can benefit another part of the game.

Once your roster has a decent amount of five stars of each class, four stars become useless. For someone who's been around for quite a while, I remember when four stars were the s***.

Obviously it would take some time, but an additional quest that could target the relic system (mainly just embers and alloys) could be to run quest where only four stars can be used.

Five levels of difficulty, each rewarding a small to medium amount of embers and alloys as well as rank up material for four stars based on the level of difficulty that you are doing.

Many people have brought up the problem with four stars (especially now since it has been made pretty easy to become Uncollected and in some cases Cavalier). This new feature could obviously add many benefits to problematic areas, such as;

Benefits;

Four stars are now on the table to be used again (do not become useless once you start diving into act 6).

You can greatly increase the power given to the relic (have them be used more often) which is only beneficial to you Kabam as that is data that comes back to you to help fix bugs.

Level up and rank up materials can be given which are good on two accounts:

1) the iso problem that many players have (duping a four star and duping a six-star give the same amount of ISO... Which doesn't make sense).

2) four stars are used again and there was a reason to rank up and put ISO into four stars.

Having more maxed out four stars in reasons to level up four stars can help in another area for your more advanced players.

-> Carina's challenges: Using four stars to gain more endgame level rewards.

Challenges can be placed within these relic daily quests, which can give players another game mode to play around with.

Relics are obviously an addition to the game that you have wanted to put out, and you obviously don't want it to fail. Having more gameplay and game time on it can help approve upon these relics and have them be an actual hotspot of the game. We're even those that weren't sure they wanted these relics in place, now love them.

Detrimentals:

Time

That's the only one I can think of. This edition will obviously take a good amount of time. But I don't think this will be a "no-show". Players such as myself who want a reason to use four stars again in a competitive style would definitely take part in these daily relic quests.

They're currently two relics for each class, and with the time and energy spent into making these relics and integrating them within the game, I'm pretty sure you have many more that you want to add to it. Embers and alloys will need to be obtained in an easier, more challenging, and a more amusing way.

This is an area in which I think you can achieve this.

Was easier access to alloys and embers, That's the first bird.

The second bird of course brings four stars back into the realm of champions that can be used again. Which I guarantee a lot of players would appreciate.

Just my input into what I think would be a very good addition to the game.

Comments

  • LordSmasherLordSmasher Member Posts: 1,614 ★★★★★
    While there are some good ideas I just want 4 stars to die. I don't want to look at them, rank em or use em.
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