Just some thoughts: Carnage can maybe help some players
ESF
Member Posts: 2,014 ★★★★★
Hi, folks! Hope all is well!
You know, I know a lot of people have questions about Relics, but one thing they did is make me take a look at a couple of characters I simply don’t use, in this game with 225-plus characters.
The Ant-Man Battlecast had me take a look at Wasp, who I just wasn’t ever going to use, due to the low health pool and the fact that I am a slower player who takes more chip damage than better players do. But I took the kit for a spin a few places and I can see why some people like it.
The other one was the Venom Battlecast. This has nothing to do with the game, but I have basically hated Symbiotes ever since they were introduced, way back in the 1980s. It’s just one of those concepts in comics that doesn’t really work for me, though I totally understand why some people really like them. Again, whatever keeps people interested in this stuff is totally fine by me. But all of the Symbiotes just weren’t for me.
But I pulled a Venom Battlecast and popped it on a 6-star, duped Carnage…and immediately forgot about it. Just didn’t care enough to do anything with it, anywhere.
But for the last few weeks, I have been testing older kits to see of there’s anything sneaky I might be able to pull on someone in Battlegrounds, which has been fun.
But I finally got to Carnage, and I said, “OK. Let’s see what this thing can do.” I did look online and was surprised to find that actually, quite a few videos had been done about how explosive the kit could be with the Red Goblin synergy, and I watched a couple and decided to try it for myself.
NGL: I was honestly shocked at how well it can do, IN THE RIGHT CIRCUMSTANCES. Need to be clear about that, because obviously the kit has limitations, just like almost every other kit. I don’t want to pretend that everything is perfect.
But I just took it into Rocket’s Scrapyard, Week 1, against the Ronan and Hercules — two simple, basic fights with 220K health, minor nodes — and it did just fine, with Red Goblin and a couple of other villain synergies.
Couldn’t do the Star-Lord boss because of Biohazard, but that’s OK — a lot of common kits can’t handle Biohazard.
I just thought I would post this not because people didn’t know about Carnage, but because there are so many characters in the game, sometimes a positive post with an example of where someone can use a kit can help a player with not a huge roster maybe give something a shot that they otherwise wouldn’t.
Carnage (duped. Gotta be duped) isn’t difficult to master and can get down some chunky fights in decent time. It can work better than some other options.
Just a positive post, nothing more! Have a good one!
You know, I know a lot of people have questions about Relics, but one thing they did is make me take a look at a couple of characters I simply don’t use, in this game with 225-plus characters.
The Ant-Man Battlecast had me take a look at Wasp, who I just wasn’t ever going to use, due to the low health pool and the fact that I am a slower player who takes more chip damage than better players do. But I took the kit for a spin a few places and I can see why some people like it.
The other one was the Venom Battlecast. This has nothing to do with the game, but I have basically hated Symbiotes ever since they were introduced, way back in the 1980s. It’s just one of those concepts in comics that doesn’t really work for me, though I totally understand why some people really like them. Again, whatever keeps people interested in this stuff is totally fine by me. But all of the Symbiotes just weren’t for me.
But I pulled a Venom Battlecast and popped it on a 6-star, duped Carnage…and immediately forgot about it. Just didn’t care enough to do anything with it, anywhere.
But for the last few weeks, I have been testing older kits to see of there’s anything sneaky I might be able to pull on someone in Battlegrounds, which has been fun.
But I finally got to Carnage, and I said, “OK. Let’s see what this thing can do.” I did look online and was surprised to find that actually, quite a few videos had been done about how explosive the kit could be with the Red Goblin synergy, and I watched a couple and decided to try it for myself.
NGL: I was honestly shocked at how well it can do, IN THE RIGHT CIRCUMSTANCES. Need to be clear about that, because obviously the kit has limitations, just like almost every other kit. I don’t want to pretend that everything is perfect.
But I just took it into Rocket’s Scrapyard, Week 1, against the Ronan and Hercules — two simple, basic fights with 220K health, minor nodes — and it did just fine, with Red Goblin and a couple of other villain synergies.
Couldn’t do the Star-Lord boss because of Biohazard, but that’s OK — a lot of common kits can’t handle Biohazard.
I just thought I would post this not because people didn’t know about Carnage, but because there are so many characters in the game, sometimes a positive post with an example of where someone can use a kit can help a player with not a huge roster maybe give something a shot that they otherwise wouldn’t.
Carnage (duped. Gotta be duped) isn’t difficult to master and can get down some chunky fights in decent time. It can work better than some other options.
Just a positive post, nothing more! Have a good one!
12
Comments
excellent write up as always esf
1. Pop Heavy as soon as you can, for the bleed
2. Fight normally. Refresh the Heavy, if you need to, to keep the bleed active
3. Let the passive power gain take you to the SP3 and pop it. That gives you an extended bleed that you really should never lose again, which means you will have passive power gain the entire fight
4. Fight normally. Mix in some Heavies
5. For short fights and especially if you have Deep Wounds, SP1 is totally fine
6. For medium fights, SP2 can get you home faster
7. For longer fights, drop another SP3 or two. The bleeds stack and you can start seeing some absolute carnage (LOL. Couldn’t resist) depending on how how Genetic adaptations stack
Have fun!
But it’s a stretch to say that the kit sucks. You can do stuff with it
I am a big lover of all synergies and Carnage has just so many and such a good ones that I love him
But come on, now. There is NOTHING complicated about Carnage’s rotation, it the kit is duped. Seriously. That kit is basically Star-Lord/Aegon/Archangel level easy to play. The only thing that is tricky at all is if you want a specific Genetic code, but I found that normal gameplay gives a decent enough mix
The Block Prof actually stacks pretty well, I thought — I was pretty surprised at how durable the kit was IF IF IF those were the codes that were dominant