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ideas for increasing the quantities of embers players receive

TP33TP33 Posts: 1,595 ★★★★
relics have released, and whilst they have some problems (AHEM 5 and 6 star relics being nearly untouchable for f2p players) the main one i’ve encountered has been the absolute lack of embers. alloys are a different story, i seem to not be running out (using 3 and 4*s) as i’m able to purchase them in the glory store and other areas of rewards in the game. however right now the only embers i can get are from solo events (about 3000 or a third of a 3* R1 a day) or duping relics themselves.

i trust kabam have a plan here however i think the most obvious ways would be to

- introduce ember rewards to alliance events (maybe smaller payouts in milestones such as the class specialist events and bigger payouts in stuff like arena combat etc)
- introduce ember rewards to event quest content, we get T6 ISO from cav EQ, why not some class specific embers as well
- introduce embers to solo objective crystals

finally i would introduce relic based solo objectives/events, which reward players for winning fights with a relic equipped (and are possible to complete without needing 5/6* relics) granting alloys, embers and even relic shards (maybe allowing normal players to get some 5* relics). we already have hero use and other champion based objective systems, why don’t we get some relic events in there.

overall i feel like relics in concept are not a bad idea, however their launch feels like not everything is there for them, there’s just not enough infrastructure so to speak. if i were a paying player i wouldn’t really want to spend on relics as of right now because simply put there’s not enough there for it to be worth it.
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