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Constantly Being Screwed by Rigged Bugs & Nodes that do not work as written, and Useless Rewards.

PuFFPuFF Member Posts: 13
Why is it that Kabam is constantly screwing over the players? Constantly feels like the Game is Rigged, from Bugs to nodes that do not work the way they are written. The Metas for BGs are way to intense, forcing players to read increasingly complex node descriptions and rank up champions that have no use except for a few weeks of BGs which will change again next month as they come up with new and exciting ways to frustrate the players who do not have Giant Rosters of R2 and R3 6*s. Taking nullify and Armor break champs into the current BGs and still taking more damage from hitting the opponent than i am able to deal?! You constantly push the Fear of missing out by hiding rank up materials behind insanely rigged content with nodes that require very specific counters which only Whales will have access to. This game past a certain point takes Skill out and replacing it with a need to farm potions and units if you are unwilling to pay cash to smash your head against the wall until you finally break thru. Also sub par Rewards for the amount of time and effort given to the game. The solo objectives such as class combat, advancement etc had 2* and 3* sigs replaced with relic garbage. Relic materials should be added to the past rewards which were out dated instead of replaced. No units for Cavalier completion or Exploration is also an issue, All the time and reading to know which class and counters work best with out dated compensation. Also there is no point in even doing Variant content anymore due to the fact the rewards are centered around increasingly irrelevant 5*s and nothing to help progress a 6* roster. All rewards need Massive Buffing, PHC crystals, shards, Grandmaster and Cavalier shards are all basically the same thing, guaranteeing 99% 3*s which are completely Useless as well as the 2*s except for once, maybe twice a year when there is a special 2* arena. Arena rewards are way behind especially the Catalyst Arenas. Nobody wants to grind these Ancient Arenas for T1 Alphas, T4 Basics, or T4cc. The Game has moved far beyond these Milestones and Kabam has been dragging their feet when it comes to giving rewards that are actually worth the Grind.
And LAST but not Least, Loyalty, the 1k daily cap needs to be raised to 10k, Long overdue. Been capped at 1k since the birth of the Game, catch up if you want to encourage any sort of meaningful arena grinding and to encourage players to help alliance mates. Was easy to neglect when you actually sent us 30k loyalty in compensation packs for the inability to keep the game running smooth, which is still an issue, we just don't see compensation for ineptitude anymore which makes the problems all the more frustrating. Most people don't bother hitting the Help button once they reach the 1k daily limit. Especially with the inclusion of Loyalty store, and the only other way to get a decent amount of Loyalty is by Stressing and locking your best champs into AW for Weeks of the month when it is pointless to just do 1 War because you need at least 5 wars out of how many just to get Season rewards. Not to mention for the 2nd time the frustration of having to Rank up champions you may never have use for outside of Specific defense nodes. 1.6mil Loyalty for a Champion whose counterparts have both seen buffs while UC is completely irrelevant to the game, 1k per day without War to earn 1.6mil equals 1,600 days pushing the help button to get a champ who is way behind the Metas. That is just shy of 4.5 YEARS if you find War to frustrating to participate. Stop neglecting the players needs and you might start to see a better Profit Margin.

Please focus on giving Players incentive to Play by giving us the Rewards we deserve for our Time, Energy, and Loyalty to a Game that constantly moves the Goal post without Moving the Rewards compensation in a Respective Manner.
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