Make Potions to Percentage Based

Troy_Elric123Troy_Elric123 Member Posts: 542 ★★★
Hai.

This has been a suggestion for a while but the situation is especially worse in war.

War pots need to have higher volume. Make them % based. Should you suffer for using higher health champ who has lower attack over a burst champ with low health?


With R4 becoming the norm faster, The 20k loyalty pots are not cutting it. Need 4-5 of them at least to get them to near 90% health.

Buying them with units is not optimal since they are hilariously overpriced. You can get 1 out of the above mentioned 5 with 100 units.

You know it takes a lot of time to get a 100 units.

Now revives has always been based on % health. Both Alli events and for quests.

The one arguement against making potions % based is that Lvl 3 pots can be rol farmed.

So kabam could make only potions above Lvl 3 to be percentage based. Should not be difficult with th excellent programmers at kabam who make such an intricate game.

So please give this a serious discussion since power creep is affecting this part of the game a lot.

Thank you

Comments

  • MasterYatharthMasterYatharth Member Posts: 55
    Man I was waiting for someone to talk about the health pots and I think you make a great point the pots should definitely be % based to balance there use between champs
Sign In or Register to comment.