Self-Inflicted Debuff Relic Idea

Daredevil (HK) Battlecast

The Self-Inflicted Debuff Relic

Recommended Champions: Devil of HK, Kingpin, Attuma, Crossbones

Striker - Devil of HK
  • The last two hits each grant a Rage Debuff lasting for 5 second(s).
  • Champions with a base regeneration rate of less than 65% increase the duration of this striker ability by 100%.
Innate - Unbreakable Battlin' Spirit
  • Being inflicted with a personal self-inflicted Debuff or immune to an effect that lowers Regen Rate grants an indefinite Fortitude Passive, reducing damage taken by all sources by 2%. Max Stacks: 5
Ability 1 - Brawler of Hell's Kitchen
  • When being inflicted with a Non-Damaging Debuff gain a Precision Passive, increasing Critical Rating by 8%. Max stacks: 3
Ability 2 - New York Defender
  • Non-Damaging Debuffs that expire or are purified grant an Energize Passive, increasing Combat Power Rate by 1.5%. Max Stacks: 3. Expiring Rage and Concussion Debuffs grant a 2.5% Energize Passive instead.
Attribute 1 - Base Regen Rate Up
  • +8% Base Regeneration Rate. This cannot go above 100% base Regeneration Rate and ignores immunities to Regen Modification.
Attribute 2 - Stun Purification
  • Purify Stun Debuffs 0.3 Seconds faster.
Attribute 3 - Purify Ability Accuracy Up
  • +5% Purify Ability Accuracy.

Comments

  • EdisonLawEdisonLaw Member Posts: 7,593 ★★★★★
    Cool idea, wonder why no one saw this. Plus we need new relics
  • MasterAMasterA Member Posts: 584 ★★★
    The only time reviving a thread is good
  • MagrailothosMagrailothos Member Posts: 5,958 ★★★★★
    Really nice idea for a relic.
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