Self-Inflicted Debuff Relic Idea
TheDaywalker
Member Posts: 143 ★
Daredevil (HK) Battlecast
The Self-Inflicted Debuff Relic
Recommended Champions: Devil of HK, Kingpin, Attuma, CrossbonesStriker - Devil of HK
- The last two hits each grant a Rage Debuff lasting for 5 second(s).
- Champions with a base regeneration rate of less than 65% increase the duration of this striker ability by 100%.
- Being inflicted with a personal self-inflicted Debuff or immune to an effect that lowers Regen Rate grants an indefinite Fortitude Passive, reducing damage taken by all sources by 2%. Max Stacks: 5
- When being inflicted with a Non-Damaging Debuff gain a Precision Passive, increasing Critical Rating by 8%. Max stacks: 3
- Non-Damaging Debuffs that expire or are purified grant an Energize Passive, increasing Combat Power Rate by 1.5%. Max Stacks: 3. Expiring Rage and Concussion Debuffs grant a 2.5% Energize Passive instead.
- +8% Base Regeneration Rate. This cannot go above 100% base Regeneration Rate and ignores immunities to Regen Modification.
- Purify Stun Debuffs 0.3 Seconds faster.
- +5% Purify Ability Accuracy.
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