Damage Masteries in 2023
Hickdog27
Member Posts: 142 ★★
Back to an age old debate, but curious to see some thoughts on running recoil, liquid courage, and double edge in 2023. I've been a long time user, but I feel like it might be worth switching out for a few reasons:
1. Arena is an outdated mode where there is little reason to grind beyond the milestones.
2. More and more new champs do not appear to be suicide friendly. Most require rotations with multiple Sp1's or 2's.
3. A lot of heal block nodes popping up in the current meta.
4. Mastery points may be more useful elsewhere (MD, Resonate, etc.)
On the other hand, turning them off neuters some of my favorite champs who I have invested in (Omega Red, Corvus, Ghost, Knull, etc). My alliance is not war focused, so war defense isn't a concern for me.
1. Arena is an outdated mode where there is little reason to grind beyond the milestones.
2. More and more new champs do not appear to be suicide friendly. Most require rotations with multiple Sp1's or 2's.
3. A lot of heal block nodes popping up in the current meta.
4. Mastery points may be more useful elsewhere (MD, Resonate, etc.)
On the other hand, turning them off neuters some of my favorite champs who I have invested in (Omega Red, Corvus, Ghost, Knull, etc). My alliance is not war focused, so war defense isn't a concern for me.
Post edited by Kabam Porthos on
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Comments
I also use a lot of suicide friendly champs. And for me personally, most content I do is not bad for suicides.
Have only switched them off on a couple of fights in abyss. But other than that they always stay on. Makes the game a lot easier and less time consuming for me.