**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
INCOMING BUG FIX:
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
Howard the duck - not getting armor up when fight starts [merged]

I noticed that on manual mode (not using the pre-fight ability), when you have to tap the screen when both champions enter the stage, Howard the duck doesn't get any armor up beside the initial one. This bug appeared with the persistant charge bug but the recent fix didn't do anything for Howard. This is annoying in arena fights as you can't use the pre-fight auto smash ability.
Post edited by Kabam Jax on
1
Comments
Thank you.
I'm on a Galaxy S22 with the latest game version installed.
The game team is looking at this issue right now! Sorry for the delayed response, this one slipped through the cracks.
We'll provide any updates as we get them! Still investigating, no ETA right now.
slipped through the quacks is more like it!
Sorry to bump the thread but I noticed that you removed the bug from your community issues and bugs tracker.
I want to say that the bug isn't fixed at all and still persists (among all the new "features" you added recently to the game with missing VFX, parry and input issues).
This issue was raised in January and I think it deserves to be fixed by now as it's been 6 months @Kabam Jax
HTD is one of my faves and about to be my 2nd tech r4....
Also continuing is Kabam representatives seeming to not look in the bugs forum at all, other than (very) occasionally to moderate strong language
Trying again, pretty please? @Kabam Jax @Kabam Miike
the problem still exists if you ignore it or not.
all ignoring it does is infuriate people.
it literally takes 2mins for someone to come here and respond and say "sorry there is no update at this point. the team has been working on other bugs and has not got to looking at this yet"
or
"sorry there is no fix yet the team is looking into it but as yet has been unable to find the cause"
seriously when there are people employed to engage with the community it should be routine to just check in and respond to bug report posts from time to time
RIP Howard