A discussion on parry
MDx
Member Posts: 96 ★
Hey guys , I'm hella confused on why are defenders not getting stunned on my parries . It's been happening everywhere in the game and no it isn't cuz of failed timing cuz the screen clearly shows 'parry' written on the left and additional things like 'power drain' on the right if there's a node like in tb EQ 2.2 that happens due to a well timed block .
The champs i fight against are not stun immune , there's no node preventing a stun but still they're not getting stunned whenever I parry . Parry's failing 6/10 times for me .
Can anyone help me understand this ? Is this happening to anyone else And what can I do differently to resolve this ?
Please answer a few queries too :
1. Parry = a well timed block , right ?
2. If yes, then why isn't it stunning defenders?
3. It's working as intended ( as they reduced the parry window) but maybe the game is showing 'parry' written wrongly in the fights that's throwing us off by thinking we parried but actually we didn't?
Thank-you for the replies.
The champs i fight against are not stun immune , there's no node preventing a stun but still they're not getting stunned whenever I parry . Parry's failing 6/10 times for me .
Can anyone help me understand this ? Is this happening to anyone else And what can I do differently to resolve this ?
Please answer a few queries too :
1. Parry = a well timed block , right ?
2. If yes, then why isn't it stunning defenders?
3. It's working as intended ( as they reduced the parry window) but maybe the game is showing 'parry' written wrongly in the fights that's throwing us off by thinking we parried but actually we didn't?
Thank-you for the replies.
Post edited by Kabam Zibiit on
6
Comments
I'm pretty sure it's just those input issues everyone's been talking about ever since the update rolled in though so hopefully they're already working on it.
Fred
It’s as intended, but wasn’t supposed to be this bad.