**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
Options

Question about Relics

SuelGamesSuelGames Posts: 947 ★★★
When they were first introduced in testing, i remember the relics being special atacks, like when u pressed the blue button, Wolverine or Colossus showed up throwing their respective sp2, why did kabam change that to random punches?

This confuses me quite often, i never know the amount of punches, some relics are 2, some are 3, this throws me off a bit.

Dont want to sound like a whiner, just curious why they removed a relic s special 2 to add a random 2-3 punches, is it because of the passive stun?

I d like some answer plz lol

Comments

  • Options
    K00shMaanK00shMaan Posts: 1,289 ★★★★
    I wonder if BGs played into it. Different Special Attacks have different timings. Since time is so important to BGs, Relics would be better and worse than others because of that. Switching it to basic attacks makes them all consistent in that regard.
  • Options
    SuelGamesSuelGames Posts: 947 ★★★
    Kabam Jax said:

    I don't have much further knowledge on this topic, so take it with a big grain of salt, but...

    I would imagine it would have something to do with timing as @K00shMaan mentioned, and perhaps damage output. It would be great if the relic would bring in a special attack from another champ, but we all know it would be far too powerful. The next option, you would think, is to reduce that damage to an acceptable amount. But that would make that special seem weak and underwhelming, which is not a good look for any champion's special.

    Thx for the insight Jax
Sign In or Register to comment.