**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Thoughts and Suggestions on newly Announced AW Updates



  • DeaconDeacon Posts: 4,066 ★★★★★

    well we'll see. i just find it very odd that's all. i just have never heard of complaints about the length it takes to plan. but i'm a planner so maybe my ears just aren't tuned to it lol. if it helps, good on 'em. but personally i just don't see how this is going to make my job as a planner easier or more fun or improve alliance war in general.

    i've never had a problem with planning. they should fix the fun factor and other things as well. i'm not going to enjoy it more because planning is "easier" ya know.

    What level war did you plan? What timezone are you in? If that timezone falls where war starts in the middle of the day, are you fortunate enough to have a job that you can just stop everything you're doing at work for hours multiple times a week for a video game?

    Bc I've spent a few years (with some breaks in between) in tier 1 and for the entirety of that time, I have heard complaints from many many of my own BG planners and other planners from other alliances that I know.
    I've been planned for on a Master's team .. and I've personally planned P1 - currently P4 alliance. I don't know what timezone war usually starts from lol .. but I'm in CST. Maybe that's it?? But I don't find it difficult at all to plan defense and attack with the officers I currently have and have had.

    But like I mentioned, planning is something I do roundabout so maybe that's why. I don't find stress in it all not like I do with stupid nodes, interactions etc of the actual war itself.

    Again, kudos to Kabam for listening .. I just was unfamiliar with how much of a need this was. I hope it's a good thing and not what I'm thinking. I think we're gonna be twiddling our thumbs more than we'd like with an extended attack phase.
  • BeeweeBeewee Posts: 533 ★★★★

    Beewee said:

    While i agree with mastery loadouts, (it HAS to be a thing now), the second point, i totally disagree with. targeted bans/ placements will be gone now, as will the calc room, which all in all is a good thing.

    Just curious as to why you think thats a good thing
    Because it adds unpredictability to the mix? always nice.
    Not necessarily. This just means the same bans will be put in place for every alliance because you cant target bans towards a specific ally. It might be more unpredictable but that leads to lack of creativity with banning and planning defense.
  • TyEdgeTyEdge Posts: 2,965 ★★★★★
    I thought about it some more. Here’s what I settled on:

    Change the war scoring display to show bonuses earned and max possible bonuses (I.e. if you got clean kills from that moment forward)
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