**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Clarification: Sandman's Abilities Missing Information

Greetings Summoners,

Before Sandman is released to you all, we wanted to give you all a heads up that there is currently a bit of missing information in his Abilities that we are working to fix in a future release.

Sandman’s Burst damage when unstable is meant to scale with his Base Damage, but his abilities are missing that information. In a future release, we’ll be adding "Damage scales with Base Attack only” to those abilities, so the two affected descriptions will read as follows:

[Under “Unstable”]
  • Sandman’s Light and Medium Attacks consume 1 Resistance Up on Hit, Block, or Whiff. If the attack strikes the Opponent or a Block that is not Well-Timed, deal a burst of 124.1 Physical Damage. Damage scales with Base Attack only.
  • The final hit of Sandman’s Heavy Attack, Special Attack 1, or Special Attack 2 consumes up to 5 Resistance Ups. For each time the Opponent has been Knocked Down since Unstable started, deal a burst of 124.1 Physical Damage on hit for each of Sandman’s personal Debuffs they’re suffering. Damage scales with Base Attack only.
This is not a change to his Abilities, but simply changing his description to match how he functions.
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