A Maestro relic!!??
DestinyPolo
Member Posts: 65 ★
Okay sorry for the title but it got your attention and that is the topic of my post so don’t be mad
As a forums lurker, one of the recurring things I regularly see appear is people asking: Do you ever think we will get a playable version of …? Normally this gets asked for bosses like Maestro, the collector, grandmaster etc and, honestly, I get it - the designs of the ‘big’ story mode bosses are very cool. However, you know there are ‘slight’ issues with how these bosses would function in the normal game that I will not get into… but yeah they aren’t designed to be playable characters and never will.
Now personally I’m not a fan of the relic system - but I appreciate why it was introduced and it’s probably just because I’m too lazy to care for them. But anyway, today I was looking at my hulk relic I wondered - do you know what would be cool: what if you could get a hulk Bahamet relic. That idea then quickly moved on to any of the ‘big’ boss’s - once you have completed or explored their certain quest (with the relevant boss) you unlock that boss as a relic!
Personally - my lack of interest for relics is because … well … they aren’t interesting. I don’t particularly care to see black panther or antman flying across my screen mid-fight - but if all of a sudden that striker was the Maestro chopping his through the opponent or giant Gwenmaster slashing across my screen well let me just say I am now interested! And there is so much potential I mean surely you must find one of these champs cool : maestro, collector, grandmaster, gwenmaster, 8.3 kang, 8.4 superior kang, Scytalis, Bahamet.
As for the details I haven’t thought that much about it but feel free to share ideas. I like the idea of the ‘universal’ class (I can’t remember if that is what it is called haha) bosses’ being able to be used on any champ regardless of class! I wouldn’t know how powerful to make them (how many starts etc) but I feel like they all should be relevant and not released as ‘trophy relics’ never to be used! Maybe something that increases in line with progression but this is not the focus of the post so I haven’t thought of a way. Moreover, as you could link getting them with completing story content rather than luck of the crystal - there is no reason to make them useless trophies.
As for ideas as to what they would do I like to think you could incorporate something relevant in their boss fight. For example the grandmaster relic might set you tasks periodically to complete (like in his boss fight) that contribute to the fight somehow! Bahamet relic could give you a reduced ‘gamma reactor’ buff for however long after activating the striker (applying incinerates when close to the opponent). Superior kang could make it so the next hit you receive after activating the striker you evade and he counter attacks applying a debuff or something.
As I said, I have definitely not figured the inns and outs of anything. I also appreciate the amount of work it would take to add them all. But… it would be insanely cool if they were added as there is so much potential and could really make some of our favourite bosses more present in the game rather than sitting in the dust. It would also personally bring relics into the game more for those like me who can’t really be bothered unless I have superior kang zapping the opponent on my screen. But please share any suggestions/ ideas for their abilities as I mean why not it’s just a bit of fun! And who knows one day a maestro relic may appear
As a forums lurker, one of the recurring things I regularly see appear is people asking: Do you ever think we will get a playable version of …? Normally this gets asked for bosses like Maestro, the collector, grandmaster etc and, honestly, I get it - the designs of the ‘big’ story mode bosses are very cool. However, you know there are ‘slight’ issues with how these bosses would function in the normal game that I will not get into… but yeah they aren’t designed to be playable characters and never will.
Now personally I’m not a fan of the relic system - but I appreciate why it was introduced and it’s probably just because I’m too lazy to care for them. But anyway, today I was looking at my hulk relic I wondered - do you know what would be cool: what if you could get a hulk Bahamet relic. That idea then quickly moved on to any of the ‘big’ boss’s - once you have completed or explored their certain quest (with the relevant boss) you unlock that boss as a relic!
Personally - my lack of interest for relics is because … well … they aren’t interesting. I don’t particularly care to see black panther or antman flying across my screen mid-fight - but if all of a sudden that striker was the Maestro chopping his through the opponent or giant Gwenmaster slashing across my screen well let me just say I am now interested! And there is so much potential I mean surely you must find one of these champs cool : maestro, collector, grandmaster, gwenmaster, 8.3 kang, 8.4 superior kang, Scytalis, Bahamet.
As for the details I haven’t thought that much about it but feel free to share ideas. I like the idea of the ‘universal’ class (I can’t remember if that is what it is called haha) bosses’ being able to be used on any champ regardless of class! I wouldn’t know how powerful to make them (how many starts etc) but I feel like they all should be relevant and not released as ‘trophy relics’ never to be used! Maybe something that increases in line with progression but this is not the focus of the post so I haven’t thought of a way. Moreover, as you could link getting them with completing story content rather than luck of the crystal - there is no reason to make them useless trophies.
As for ideas as to what they would do I like to think you could incorporate something relevant in their boss fight. For example the grandmaster relic might set you tasks periodically to complete (like in his boss fight) that contribute to the fight somehow! Bahamet relic could give you a reduced ‘gamma reactor’ buff for however long after activating the striker (applying incinerates when close to the opponent). Superior kang could make it so the next hit you receive after activating the striker you evade and he counter attacks applying a debuff or something.
As I said, I have definitely not figured the inns and outs of anything. I also appreciate the amount of work it would take to add them all. But… it would be insanely cool if they were added as there is so much potential and could really make some of our favourite bosses more present in the game rather than sitting in the dust. It would also personally bring relics into the game more for those like me who can’t really be bothered unless I have superior kang zapping the opponent on my screen. But please share any suggestions/ ideas for their abilities as I mean why not it’s just a bit of fun! And who knows one day a maestro relic may appear
8
Comments
it is most commonly referred to as superior class
I would love to see the abyss collector everyday cause I just like the design and gray color in general
It would actually make the game interesting