Stop it Kabam

FlipBoyFlipBoy Member Posts: 115
Come on kabam....what are you all doing?Why is the AI so sped up?????? They are moving super fast. Slow them down. They don't even move that fast in the comics. Seeing Hulkbuster mover super fast is ridiculous. Seeing Sentinel move really fast is moronic. Bring the gameplay back how it was a couple of years ago and this game will be fun again. You guys are losing a lot of players lately because you guys have totally ruined the fun factor of the game. GET IT TOGTHER!!!!

Comments

  • OGAvengerOGAvenger Member Posts: 1,178 ★★★★★
    No
  • JChanceH9JChanceH9 Member Posts: 852 ★★★
    edited May 2023
    Their aggression actually makes the game much much easier.

    Go back and play act 2 with a 1* to compare.
  • Vegeta9001Vegeta9001 Member Posts: 1,711 ★★★★★
    JChanceH9 said:

    Their aggression actually makes the game much much easier.

    Go back and play act 2 with a 1* to compare.


    Not when they stand on the spot throwing a tantrum by randomly flailing combos at the air when you're trying to get an intercept. The input issues are bad enough, we don't need so throwing hands at the air and stuttering before they attack.
  • HSS75HSS75 Member Posts: 1,161 ★★★
    FlipBoy said:

    Come on kabam....what are you all doing?Why is the AI so sped up?????? They are moving super fast. Slow them down. They don't even move that fast in the comics. Seeing Hulkbuster mover super fast is ridiculous. Seeing Sentinel move really fast is moronic. Bring the gameplay back how it was a couple of years ago and this game will be fun again. You guys are losing a lot of players lately because you guys have totally ruined the fun factor of the game. GET IT TOGTHER!!!!

    Nostalgia as it's finest
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,243 ★★★★★
    edited May 2023
    Tbh.. I hate it when the characters are moving slowly. The speed at which the combat happens is the same for both the attacker and the defender. Sometimes we are both moving quickly, sometimes we are both moving slowly. I still have no idea why or how this fluctuation occurs, but when they are both moving more slowly it throws me off. Whether it's the Kabam Servers, how many are playing the game at the time, my device.. no idea.

    My combo hits (for example) whether landed or blocked are markedly slower during these times and it takes some adjustment. I much prefer the periods of time when they are both (attacker and defender) moving quickly personally.

    Combat speed aside.. yes there are input issues at times still.. 💯
    And yes the AI continues to counter typical player patterns more and more efficiently as we go on
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,243 ★★★★★
    On a separate note (but still related to inputs/playability), I recently heard Lagacy mention this feeling he has that when Unblockable, the AI seems harder to dex.. like, our dex input isn't fast enough during this time.. whether due to frame skipping or some other input related issue. I have to admit, I've had the exact same feeling, but wasn't sure if it was in my head or not.

    Also, is it just me or when our character is Unblockable (think Herc in Immortality phase) the opposite seems to happen.. like, their hit box shrinks or goes missing or I'm executing dash attacks in place lol.. anyone had this feeling that it's just harder to connect during this time?
  • Bugmat78Bugmat78 Member Posts: 2,474 ★★★★★

    IMO the AI should not be able to do anything a player cannot. Such is not the case.

    Indeed - seeing Cull or Gambit stutter block at 10 blocks/second can give anyone nightmares.
  • Graves_3Graves_3 Member Posts: 1,612 ★★★★★

    On a separate note (but still related to inputs/playability), I recently heard Lagacy mention this feeling he has that when Unblockable, the AI seems harder to dex.. like, our dex input isn't fast enough during this time.. whether due to frame skipping or some other input related issue. I have to admit, I've had the exact same feeling, but wasn't sure if it was in my head or not.

    Also, is it just me or when our character is Unblockable (think Herc in Immortality phase) the opposite seems to happen.. like, their hit box shrinks or goes missing or I'm executing dash attacks in place lol.. anyone had this feeling that it's just harder to connect during this time?

    Not just you. Plus 1 here.
  • HungaryHippoHungaryHippo Member Posts: 1,087 ★★★★
    Just poorly designed. The AI has started firing off heavy attacks when not in range because I may have tapped block for a millisecond longer than it expected.

    Totally silly.
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