Facebook Likes Goal

2 years 11 months of the MCOC page being up - 750k likes.
Our 3 week goal - More than 250k likes.
C'mon, what is that Kabam. Such an unfair goal and you had to of known we wouldn't make it. Seatin's latest video on this topic is GREAT, he suggests how Kabam should handle this situation, check it out.

Comments

  • MarzGrooveMarzGroove Member Posts: 903 ★★★
    How long the page has been up is irrelevant.
  • danielmathdanielmath Member Posts: 4,103 ★★★★★
    How long the page has been has a lot to do with it. If the page has been up for almost 3 years now and they are asking us get the same amount of likes they are averaging every year in just 3 weeks is absurd

    That's not how anything works......
  • MarzGrooveMarzGroove Member Posts: 903 ★★★
    There is no relationship between the number of likes and the time a page has been up.
  • RotmgmoddyRotmgmoddy Member Posts: 916 ★★★
    MarzGroove wrote: »
    How long the page has been up is irrelevant.

    Actually, it is pretty relevant. The longer an FB page is up, the more people would have seen it, which would mean more likes over time.

    So for something to have gotten 750k likes in almost 3 years, and then be requested to give 250k likes in a short span of 3 weeks is not realistic at all. At this point, it just looks like a desperate attempt for likes, some of which may not be genuine because I'm sure there are people out there who have made a dummy FB account just to like the page.

    They shouldn't have imposed a deadline. They should have either celebrated their 750k likes goal with all the events stated, or told us that when they do reach 1m likes they will celebrate the events, regardless of the date the milestone was achieved. If you are truly grateful for the likes, you wouldn't be imposing this stupid deadline to meet the target amount of likes by. As I said before, what if we get 1m likes on Dec 5 for instance? We get nothing even though we gave you what you wanted, just because it wasn't by December 4? Sounds wrong to me.
  • MarzGrooveMarzGroove Member Posts: 903 ★★★
    edited November 2017
    More likes are a function of visitors pressing like. It is not a function of time. If they know that 1m people visit their page in a given week, and that 750k have already liked the page, and given that 35-40% of visitors will like a page if presented with a contest or coupon, then it is a totally realistic goal.
  • JasonMBryantJasonMBryant Member Posts: 301 ★★
    Sometimes stuff goes viral. Sometimes a good campaign can generate a ton of traffic.

    Youtube and facebook are full of accounts that took a long time to get to 1 million, then jumped up to 1.5 million in very little time.

    I once posted a video to facebook that got shared are reshared so many times that it got 38,000 views in a week. Almost all of those were in India. I don't even know anyone from India.

    It doesn't seem to be happening for Kabam this time, but it isn't impossible.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    The time the page has been up is irrelevant. They weren't campaigning for more likes the whole time. We are now being offered essentially a free 5* if the player base will take a minute to like them on facebook. Having said that, it doesn't look like they will hit the target.
  • adknight27adknight27 Member Posts: 45
    It will be their way of compensating us... oh we didn’t achieve our 1mil likes... but due to the problems in the game we have decided to do the event anyway (because we are so nice)
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    I hope so @adknight27 I have a lot of ranked 2*s and was looking forward to dusting them off for that arena.
  • MarzGrooveMarzGroove Member Posts: 903 ★★★
    Me too.
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,025 ★★★★★
    If you think that the community can't reach the 1kk likes goal, then quit hoping for the rewards.
    You'll feel much better after that
  • Titan_A97Titan_A97 Member Posts: 179
    MarzGroove wrote: »
    How long the page has been up is irrelevant.
    MarzGroove wrote: »
    More likes are a function of visitors pressing like. It is not a function of time. If they know that 1m people visit their page in a given week, and that 750k have already liked the page, and given that 35-40% of visitors will like a page if presented with a contest or coupon, then it is a totally realistic goal.
    The time the page has been up is irrelevant. They weren't campaigning for more likes the whole time. We are now being offered essentially a free 5* if the player base will take a minute to like them on facebook. Having said that, it doesn't look like they will hit the target.

    Agreed. Kabam's wishes to achieve 1 million likes before December 4th is well within the realm of possibility/realism. There have been many instances both past and present where a campaign started out small and humble but substantially grew and blew up at an almost exponential rate, reaching significantly above the defined target well before the deadline. To put it simply, it is possible. eg) An Emotional Youtube video showing a child with a tragic backstory (these types of videos commonly gain a lot of likes unexpectedly).

    But what do all these instances of a small campaign suddenly becoming viral have in common?

    They all grew at a rate unprecedented/unforeseen to even the campaign organisers over a short amount of time for some odd reason or another.

    So yes, time does play a factor in this scenario, and a major factor at that. Everyone knows that 250k likes per year (average) cannot be equal to 250k likes in less than a month. From my limited knowledge of mathematics (hey! it's actually relevant for once and not just useless knowledge!), I can assure you that to initiate such a massive rate of change from 250k/year to 250k in less than a month would require something exceptional, something never seen before. To put it simply, if we are to reach 1 million likes before December 4th, we would require nothing less than a miracle to happen that would shed light on this campaign because at the current trend we're going, we will objectively not reach the intended goal in time.

    Period.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    eXtripa69 wrote: »
    If you think that the community can't reach the 1kk likes goal, then quit hoping for the rewards.
    You'll feel much better after that

    Thanks mini-Moderator
  • MarzGrooveMarzGroove Member Posts: 903 ★★★
    Titan_A97 wrote: »

    So yes, time does play a factor in this scenario, and a major factor at that. Everyone knows that 250k likes per year (average) cannot be equal to 250k likes in less than a month. From my limited knowledge of mathematics (hey! it's actually relevant for once and not just useless knowledge!), I can assure you that to initiate such a massive rate of change from 250k/year to 250k in less than a month would require something exceptional, something never seen before. To put it simply, if we are to reach 1 million likes before December 4th, we would require nothing less than a miracle to happen that would shed light on this campaign because at the current trend we're going, we will objectively not reach the intended goal in time.

    Period.

    So was it a miracle that they've gotten 50,000 likes in 1 week, based on average likes/year, should have taken 10 weeks? Your assurances mean nothing, Sir. Good day!
  • Draco2199Draco2199 Member Posts: 803 ★★★
    The problem is that there isn't a real good incentive. They asked for likes and if we make it there we get to buy a crystal for $1 of the top 12 champs and we get to run an arena which will run during other arenas. So they are marketing for you to like their page to then give them money and spend more time on their game.

    There is no free gift which is mind boggling. Regardless if it's cheap or easy to do the fact remains that if you make the goals you still aren't getting anything for free.

    To be honest it's a terrible marketing strategy and I think you can see that by the results.
  • Titan_A97Titan_A97 Member Posts: 179
    MarzGroove wrote: »
    Titan_A97 wrote: »

    So yes, time does play a factor in this scenario, and a major factor at that. Everyone knows that 250k likes per year (average) cannot be equal to 250k likes in less than a month. From my limited knowledge of mathematics (hey! it's actually relevant for once and not just useless knowledge!), I can assure you that to initiate such a massive rate of change from 250k/year to 250k in less than a month would require something exceptional, something never seen before. To put it simply, if we are to reach 1 million likes before December 4th, we would require nothing less than a miracle to happen that would shed light on this campaign because at the current trend we're going, we will objectively not reach the intended goal in time.

    Period.

    So was it a miracle that they've gotten 50,000 likes in 1 week, based on average likes/year, should have taken 10 weeks? Your assurances mean nothing, Sir. Good day!

    No there’s a much simpler explanation for that one. If you’ve ever seen an event, in-game or in real life, widely covered by the media, you’ll immediately notice a spike in popularity over a short time (This can be visually seen if you searched the event on google trends). This is hype, and you’ll notice that it will die down after a certain period of time later like the fidget spinner craze (lol). This explains the sudden 50k likes they got since announcement, hype was the initiator. But if I know anything about this concept of hype, it’s that it is especially difficult to maintain in the long term. That’s where this so called ‘miracle’ comes in. If we’re to maintain this hype, we need something exceptional to happen.

    And as for my assurances well, that can mean whatever you feel like interpreting it to be so fair enough.
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