Did anybody else notice this with the Bahamet fight?
Thorki
Member Posts: 57 ★★
Did anybody else notice many in bugs the Bahamet fight? Seemed rushed and sloppily coded, it cost me a lot of revives and potions.
First, Heal Sponge does allow Bahamet to heal above the current phase threshold despite the node stating that he cannot- I went from phase 4 to phase 3. If you get K.O'ed while Bahamet has even a tick above the phase cutoff, he will spawn back in the next fight at the previous phase. Cost me a bunch of units to figure that one out.
Second, when reflecting Bahamet's radiation blast in phase 4, if you're using a fully ramped Apocalypse then it will trigger his stun on the second block that Bahamet takes. This would be great, except in doing so the blast doesn't remove any of Apoc's armor like it normally would, essentially making it impossible to complete this fight because his armor stays too high.
Did anybody else find an inordinate number of bugs? I'm not used to Kabam releasing such broken content.
First, Heal Sponge does allow Bahamet to heal above the current phase threshold despite the node stating that he cannot- I went from phase 4 to phase 3. If you get K.O'ed while Bahamet has even a tick above the phase cutoff, he will spawn back in the next fight at the previous phase. Cost me a bunch of units to figure that one out.
Second, when reflecting Bahamet's radiation blast in phase 4, if you're using a fully ramped Apocalypse then it will trigger his stun on the second block that Bahamet takes. This would be great, except in doing so the blast doesn't remove any of Apoc's armor like it normally would, essentially making it impossible to complete this fight because his armor stays too high.
Did anybody else find an inordinate number of bugs? I'm not used to Kabam releasing such broken content.
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