Wolverine Buff


Signature Ability:
☆ Inner Beast
Healing Factor has 8% chance to gain an additional Regeneration Buff, restoring up to X health based on current power levels over 5 seconds.
At the end of the fight, Wolverine adds X% of his Feral Rage Charge into his Persistent Rage Charge.
Applied Bleed or Rupture Debuffs to opponent while Berserk is active lasts 2 seconds longer. Additionally, Wolverine gains Pierce Passive, increasing Block Penetration and Armor Penetration by X while Berserk is Active.
Abilities:
☆ Healing Factor
-When attacking or being attacked, Wolverine has X% chance to gain Regeneration Buff, regenerating himself for X% for 4 seconds.
-Bleed Debuffs applied to Wolverine has -80% duration.
-When Wolverine has damaging Debuffs applied on him, his Regeneration Buff becomes Passive.
☆ Vibranium Claws
-Wolverine has X% chance to trigger Bleed Debuff on Critical Hits for 4 seconds. If the opponent is a Robot or Immune to Bleed, inflict Rupture instead.
-If the opponent is Immune to Bleed, Wolverine gains X Critical Damage Rating.
-If Wolverine made 3 Critical Hits in 1 combo, Inflict Eviscerated for 6 seconds. Inflicts Armor Shattered for 6 seconds on Robot opponents instead.
☆Eviscerated Champions have:
• Loses X Health per second.
• -X% Offensive and Defensive Ability Accuracy
• Stacks 3 times.
☆Feral Rage
-When landing a Critical Hit on opponent, gain +1 Feral Rage Charge. +2 Charges when opponent lands Critical Hits.
-When reaching 30 Feral Rage Charges, enter Berserk mode.
☆Berserk
-Upon reaching 30 Feral Rage Charges, Wolverine enters Berserk mode for 12 seconds, granting him Fury, Cruelty and Precision Passive. Cannot gain Feral Rage Charges while Berserk is active.
-Wolverine's first Medium attack become 2 hits and his second Medium Attack becomes 3 hits.
-When opponent Evades Wolverine's attack, Wolverine gains Unstoppable Passive for .5 second.
-When opponent Purifies a Debuff, gain stacking Passive Prowess until Berserk's Duration.
- Plus 10% Offensive Power Rate.
-If opponent Blocked the first attack from Wolverine, the second light attack will be Unblockable.
-Increased chance to inflict Bleed or Rupture Debuffs.
-Stun Debuffs has -50% Duration.
☆Heavy Attacks
Opponents have -20% Power Rate during this attack.
•While Berserk is Active, Wolverine's Heavy Attack becomes Pounce(Can hit opponents in far distance)
•While Berserk is active, Heavy Charging for .5 seconds will make Wolverine attack for 10-Slash combo. When fighting against Small and Medium Champions, gain Unstoppable Passive while charging until the attack ends.
☆Special Attacks
•While Berserk is active, all attacks are Critical and Unblockable.
☆Special Attack 1
- Inlflict Eviscerated for 6 seconds. If fighting against Robots, inflict Armor Shattered for 10 seconds instead.
-Adds 3 Feral Rage Charges.(Does not add charges while Berserk is active)
•While Berserk is active, this attack changes into 3 slash combo, inflicting 3 Eviscerated Debuffs for 6 seconds. When fighting Robots, inflict Armor Shattered for 20 seconds instead.
☆Special Attack 2
- The First and Last hit of this attack is guaranteed Critical. Also deals more damage for X% missing HP the opponent has. Adds 4 Feral Rage Charges(Does not add charges while Berserk is active)
•While Berserk is active, cancelling the Heavy 10 Slash combo into SP2 has increased X Damage on each Bleed/Rupture and Evsicerated Debuff on opponent. Opponent's Combat Power Rate during this attack has -60%. If the opponent has Armor Shattered, this attack resets the duration.
☆Special Attack 3
- Inflicts 4 Bleed Debuffs for 6 seconds.
-Adds 5 Feral Rage Charges(Does not add charges while Berserk is active)
-If Berserk is active, add 3 Eviscerate stacks for 6 seconds.
4
Comments
No, I'm talking about the consistent wolverine.
The reliable wolverine.
The Wolverine that doesn't require special combos to do his job.
I don't have to throw a special the entire fight and I will have extremely potent, unlimited regen, so I'll be able to tank hit after hit after hit and keep coming back.
That is something that no one else has in the game and is incredibly unique and worth protecting.
P.S. and that's without the Apocalypse synergy. Build the right team around him and he's a monster.
You might like your idea better but that doesn't make it objectively a good one.
Nearly every mutant is great with apoc prof x and wags synergy that doesn't mean you shouldn't make them good on thier own.
I understand the view that wolverine is already reliable as is and see that as a valid point against the buff idea
But the apoc thing is just not
I would like to see a sick Wolverine in the game that isn't a trophy champion. I want a Wolverine that can hold his own in Battlegrounds. I get that some might not want the current Wolverine to be touched - fair enough - but in that case, just pretend that this is a suggestion for a new Wolverine champion and go on your way.
A couple of thoughts regarding the buff suggestion itself:
* I like the ideas for his heavy attack while Berserk. Both giving it extra reach and more attacks sounds like fun.
* I think it would be more thematically accurate if Wolverine gains that unstoppable passive against Large and XL champions rather than Small and Medium. After all, his biggest rivalry/most prominent battles have been with Sabretooth (Large) and Hulk (XL).
The problem is everyone's trying to reinvent the Wheel by saying let's make it a passive heal or let's make it a burst that happens because of a special ability or this and that and it's not necessary to mess with the Regeneration when it's such an important part of his kit.
As for all the other bells and whistles, he's Wolverine. He doesn't need to be complicated with his mechanics, he could just be a straight brawler, who can tank some hits, come back and do a little slicy dicey.
And I don't even use Wolverine with apocalypse as a Horseman so that part of the argument never meant anything to me.
Wolverine: inflict Rupture and Critical Rupture instead of Bleed and Critical Bleed when fighting Bleed Immune Champions.
Unique Synergy: does not stack with duplicate synergies
* this could be restricted to robots if too OP against all bleed immune
That’s all Wolverine needs.
FYI
The above described synergy applies to Hawkeye when he is teamed with Wiccan
You know it just says a lot about you to be the guy trying to insult people instead of making a valid argument and joining the discussion
But the idea is from a lore perspective he can still shred a robot so it makes sense that if his bleed doesn't apply he can still do an armor break so that the fight is tougher but still doable and his kit still works to a degree
So replace Hawkeye with Wolverine
As per my earlier make the synergy with Nimrod, Omega Sentinel and Sentinel
Give the noted Robots a 100% chance to nullify 1 buff on well-timed blocks.