**AW Boosting for Defender Rating, How Much Longer Will You Be Able To Buy a Win??*
Ever since the launch of Alliance War 2.0, boosting has effected defender rating, which was little known at first behind the shockwave of diversity, but now is common knowledge throughout at least Tier1-2 AW. Despite Kabam efforts, 100% is still very easily achievable, and everyone for the most part has 150 diversity, so defender rating becomes the tiebreaker in most situations.
Having boosts effect that number is reprehensible to me, because it forces people to boost for every war if they want to stay competitive, which is impossible to maintain without eventually spending units on boosts. If every alliance member is required to place a full suite of boosts before placing, thats an ODIN a war per ally in kabam's pocket. This makes AW a PAY TO WIN experience, causes huge alliance strife between members who want to win and those who don't want to feed kabam/free-to-play, NOT TO MENTION the swapping of defender rating which is widespread at the start of an AW now. (PS Kabam, I know you wanted to remove the feeling that one guy got when he was stuck behind a node in AW 1.0 and felt helpless, well now the whole alliance can feel hopeless 10 minutes into AW....yea....feels bad guy)
Now I'm not accusing Kabam of doing this intentionally to drive revenue, but in the posts Ive seen so far on this topic, the mod didn't know it even existed, and then there was no followup, I would like to see a mod weigh in on this issue and if it is being worked on as a fix or if this is a permanent fixture of AW now.
Possible solutions are....
1) Recode scoring so boosts have no effect
2) Removing defender rating as tiebreaker, and make defender kills the tiebreaker, that way they still impact the game, and are not as stressful to that one guy at a node because they only come into effect in a tiebreaker. Skill would decide AW in these cases, which I think most would agree, is how it should be.
Thank you for reading and I tried to explain the issue clearly and constructively, a response from a mod detailing the awareness and progress towards a fix of this issue would be greatly appreciated, I know my alliance is demotivated from wars straight of coming up on the short end of the stick rating wise because I won't mandate boosting, and it's seriously in need of light at the end of the tunnel time dudes.