Metal Infestation bug, HUGE issue with damage on final boss, Threat Level 4

AnmaelAnmael Member Posts: 76
The final boss has a bug where it seems the damage he takes with the buff combination he has reduces all damage he takes by a power of at least 10.

I had to quit. Please see the screens. There must be some kind of buff interaction issue that is not represented. It is worse than Safeguard, in that I cannot even do 1% damage on strong hits/specials with my Maxed 5*s and level 2 6*s.

The max I saw was a crit hit at 648 damage. I am not a whiner, see the shots. Something is messed up and I used a ton of revives, boosts, and potions all throughout the quest, far more than I should ever have to. Ashamed to say I didn't really look at how much damage I was delivering until I got to the end and could not progress.

Even if I got a 648 damage crit with every hit, I would have to hit him almost 400 times to finally bring him down. Very happy to send video. It happens to be about 200 MB, though.

Attached a couple screens of fighting and the node info...









Comments

  • AnmaelAnmael Member Posts: 76
    Correction: 300 times, not 400 times...
  • It's the Bloody Mess node. They take 90% less damage unless they're suffering from a Bleed passive or debuff
  • AnmaelAnmael Member Posts: 76
    Well, that sucks. I do appreciate the clarification. Wasted a lot of resources on that one...
  • Lovejoy72Lovejoy72 Member Posts: 1,858 ★★★★
    Anmael said:

    Well, that sucks. I do appreciate the clarification. Wasted a lot of resources on that one...

    When you bring the right counter (Nick or whatever), that one will become far the easiest.
  • Lovejoy72 said:

    Anmael said:

    Well, that sucks. I do appreciate the clarification. Wasted a lot of resources on that one...

    When you bring the right counter (Nick or whatever), that one will become far the easiest.
    That's the annoying thing about this quest imo. My nick is on defense right now, and an evade counter who also applies bleed definitely isn't easy to replace
  • TyphoonTyphoon Member Posts: 1,861 ★★★★★

    Lovejoy72 said:

    Anmael said:

    Well, that sucks. I do appreciate the clarification. Wasted a lot of resources on that one...

    When you bring the right counter (Nick or whatever), that one will become far the easiest.
    That's the annoying thing about this quest imo. My nick is on defense right now, and an evade counter who also applies bleed definitely isn't easy to replace
    Archangel works fine, and on a number of the other nodes too.
  • ahmynutsahmynuts Member Posts: 7,785 ★★★★★
    Moleman is also a good option for this fight if you have him
  • AnmaelAnmael Member Posts: 76
    Yeah, It was pretty irritating that I missed that part of the node description. Most of my best champs are not bleed users, so I didn't bring any of them and planned to take it down with "skill." That doesn't work well when you are only able to do 10% damage. You miss that one thing and you are hosed. Not a fan of the very specific-ness of this quest...
  • Lovejoy72Lovejoy72 Member Posts: 1,858 ★★★★

    Lovejoy72 said:

    Anmael said:

    Well, that sucks. I do appreciate the clarification. Wasted a lot of resources on that one...

    When you bring the right counter (Nick or whatever), that one will become far the easiest.
    That's the annoying thing about this quest imo. My nick is on defense right now, and an evade counter who also applies bleed definitely isn't easy to replace
    Just causing the bleed gives you true accuracy from the node. You only need the bleed. I’ve used everyone from Nick to Zemo to Venom to just using the bleed off Apocs heavy. It all works.
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