**RESOLVED ISSUE WITH SIDE QUEST KEYS**
The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Obvious Modders in Battlegrounds…

Ran into another modder in bgs today (which by the way feels atrocious when you’re already struggling to climb). Since it’s so close to the end of the season the amount of modders and super apparent cheaters has increased greatly. What can we expect to actually occur to those who are obviously cheating? Is there not a system that can be put in place to detect blatant cheating in bgs?

Comments

  • [Deleted User][Deleted User] Posts: 0 ★★★★
    Maybe I'm missing something, but I don't see anything too sus about these
  • SacrificialSacrificial Posts: 58

    Maybe I'm missing something, but I don't see anything too sus about these

    They recieved hits in both fights (12 in the first, 6 in the second) yet somehow ended with 100% health. In the first fight I suppose willpower *could* be responsible, but there’s nothing that would heal them in the second fight. Unless I’m missing something these results shouldn’t be possible.
  • [Deleted User][Deleted User] Posts: 0 ★★★★

    Maybe I'm missing something, but I don't see anything too sus about these

    They recieved hits in both fights (12 in the first, 6 in the second) yet somehow ended with 100% health. In the first fight I suppose willpower *could* be responsible, but there’s nothing that would heal them in the second fight. Unless I’m missing something these results shouldn’t be possible.
    Sunspot has easy access to perfect blocks. Just parrying everything means he wouldn't be taking any damage at all.
  • SacrificialSacrificial Posts: 58
    I also don’t know if any sort of playstyle would allow them to land 91 hits within 47 seconds.
  • SacrificialSacrificial Posts: 58

    Hits received in the bg stats also count blocked hits. Kingpin has willpower heal from his rage debuffs to heal back any block hit damage and sunspot has perfect block.
    Both matches seem legit .

    Oh okay, I was definitely not aware of that. 91 hits still seems very high to me tho for 40 seconds…
  • SacrificialSacrificial Posts: 58
    edited June 2023
    The only thing with the sunspot fight is that if their highest combo is 33 then they most definitely got hit directly as opposed to blocking those hits. Their combo would have had to be reset at some point. That fight still seems off to me at least. (unless I’m again missing something about hit counters)
  • [Deleted User][Deleted User] Posts: 0 ★★★★
    edited June 2023

    The only thing with the sunspot fight is that if their highest combo is 33 then they most definitely got hit directly as opposed to blocking those hits. Their combo would have had to be reset at some point. That fight still seems off to me at least. (unless I’m again missing something about hit counters)

    The only explanation I can think of is that it's counting hits for each incinerate. Meaning if he threw an sp1 it'd be counting each hit as 2 hits since he'd be applying 2 incinerates per hit. Doesn't make much sense to me either, but it's just one possibility.
  • SacrificialSacrificial Posts: 58

    The only thing with the sunspot fight is that if their highest combo is 33 then they most definitely got hit directly as opposed to blocking those hits. Their combo would have had to be reset at some point. That fight still seems off to me at least. (unless I’m again missing something about hit counters)

    The only explanation I can think of is that it's counting hits for each incinerate. Meaning if he threw an sp1 it'd be counting each hit as 2 hits since he'd be applying 2 incinerates per hit. Doesn't make much sense to me either, but it's just one possibility.
    I thought about that as well, except it shows he applied over 100 incinerates just at the end of the fight alone, so the hits would in turn be much higher.
  • SirGamesBondSirGamesBond Posts: 4,059 ★★★★★
    Legit player. Wrongly accused.
    Block hits counts as hits recieved.
    Bugged Combo meter of 91 hits.
  • DemonzfyreDemonzfyre Posts: 20,766 ★★★★★

    The only thing with the sunspot fight is that if their highest combo is 33 then they most definitely got hit directly as opposed to blocking those hits. Their combo would have had to be reset at some point. That fight still seems off to me at least. (unless I’m again missing something about hit counters)

    The only explanation I can think of is that it's counting hits for each incinerate. Meaning if he threw an sp1 it'd be counting each hit as 2 hits since he'd be applying 2 incinerates per hit. Doesn't make much sense to me either, but it's just one possibility.
    I thought about that as well, except it shows he applied over 100 incinerates just at the end of the fight alone, so the hits would in turn be much higher.
    Just curious, do you know how sun spot works?
  • [Deleted User][Deleted User] Posts: 0 ★★★★

    The only thing with the sunspot fight is that if their highest combo is 33 then they most definitely got hit directly as opposed to blocking those hits. Their combo would have had to be reset at some point. That fight still seems off to me at least. (unless I’m again missing something about hit counters)

    The only explanation I can think of is that it's counting hits for each incinerate. Meaning if he threw an sp1 it'd be counting each hit as 2 hits since he'd be applying 2 incinerates per hit. Doesn't make much sense to me either, but it's just one possibility.
    I thought about that as well, except it shows he applied over 100 incinerates just at the end of the fight alone, so the hits would in turn be much higher.
    Yeah, I have no idea. I just don't think it's enough to call hacks
  • SacrificialSacrificial Posts: 58

    Legit player. Wrongly accused.
    Block hits counts as hits recieved.
    Bugged Combo meter of 91 hits.

    I think that’s likely the issue, but that just makes me wonder what Kabam is counting as hits within the combo meter.
  • SacrificialSacrificial Posts: 58

    The only thing with the sunspot fight is that if their highest combo is 33 then they most definitely got hit directly as opposed to blocking those hits. Their combo would have had to be reset at some point. That fight still seems off to me at least. (unless I’m again missing something about hit counters)

    The only explanation I can think of is that it's counting hits for each incinerate. Meaning if he threw an sp1 it'd be counting each hit as 2 hits since he'd be applying 2 incinerates per hit. Doesn't make much sense to me either, but it's just one possibility.
    I thought about that as well, except it shows he applied over 100 incinerates just at the end of the fight alone, so the hits would in turn be much higher.
    Just curious, do you know how sun spot works?
    After 3 years with the character and 7 years with the game I sure hope so. If you would care to look through, we were operating off of the hypothetical that incinerates were being counted as additional hits - which I proved untrue
Sign In or Register to comment.