Sad summarize after 4th july offers
LordIgorek
Member Posts: 60 ★
For many years various offers helped spenders achieve better rosters faster without compromising balance of the game. All was considerable and the premium for spenders was big, but not gamebraking.
This time the owners decided to go completely different way- now there are 2 different games for spenders and f2p. Spenders practically bought all of their top champs in the roster and the health pools / attack ratings are ridicculous in comparison to f2p.
So far the offers helped them grow faster, now players practically bought their decks.
As this wasnt such a huge deals when only wars were the place to challenge other players, but now with battlegrounds being the 90% fun of the game- it broke the game.
Time will tell if it was the smart move, as the game functioned so well for many years thanks to so many players competing. Now the small amount of players that spent huge amounts of money compete amongst themselves. And even in arcane it's hard to win a match when you encounter opponents with whole decks bought all the time.
Sad days for the game...
This time the owners decided to go completely different way- now there are 2 different games for spenders and f2p. Spenders practically bought all of their top champs in the roster and the health pools / attack ratings are ridicculous in comparison to f2p.
So far the offers helped them grow faster, now players practically bought their decks.
As this wasnt such a huge deals when only wars were the place to challenge other players, but now with battlegrounds being the 90% fun of the game- it broke the game.
Time will tell if it was the smart move, as the game functioned so well for many years thanks to so many players competing. Now the small amount of players that spent huge amounts of money compete amongst themselves. And even in arcane it's hard to win a match when you encounter opponents with whole decks bought all the time.
Sad days for the game...
2
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