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Heightened Senses Update Please? [Fixed]

RiegelRiegel Posts: 1,088 ★★★★
edited December 2017 in Bugs and Known Issues
I believe it was a confirmed bug that Heightened Senses was not working for Blade. (+45% potency for danger sense)

Is there any update on when this will be fixed? It is an important synergy for a new hero that many spent a lot for. Just curious as to the progress.

I have tested this on Red Hulk in LoL and the damage with and without Heightened Senses active is the same. Please confirm this is a known bug at least please. I couldn't find the thread about it.
Post edited by Kabam Wolf on

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    RiegelRiegel Posts: 1,088 ★★★★
    Anything?
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    NastyEfnNateNastyEfnNate Posts: 551 ★★
    Easy way to figure it out is by bleed dmg. Go fight a science non villain then go fight rulk. You’ll have your answer. Also u have to have GR in your team for it to work on rulk
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    RiegelRiegel Posts: 1,088 ★★★★
    I know it doesn't work. I am looking for an update to them fixing it.
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    RiegelRiegel Posts: 1,088 ★★★★
    Anything yet?
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    RiegelRiegel Posts: 1,088 ★★★★
    Still not working...
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    Batty_NumppoBatty_Numppo Posts: 288 ★★★
    Are you just asking about damage? I believe someone else asked whether that synergy affects damage, and the response was that it only affects the ability accuracy reduction.

    I assume you also have the GR synergy that expands it to all villains, otherwise it wouldn’t work on Rulk.
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    Batty_NumppoBatty_Numppo Posts: 288 ★★★
    Rotelly wrote: »
    Does the Stark Spider synergy increase attack and ability reduction by 45% or just attack?

    It affect both, but it's 45% of the base value, not additive. So, it will be 58%, not 85%.

    Adding that to the post as well!

    I was wrong, it should increase attack as well. My bad.
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    RiegelRiegel Posts: 1,088 ★★★★
    Yes, i tested danger sense with GR synergy. Blades synergy with SS doesnt work for Blade, however it does work for SS.

    Please update on this being fixed or at least a known issue @Kabam Miike @Kabam Wolf
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    SgtSlaughter78SgtSlaughter78 Posts: 464 ★★★
    Please comment on this Mods.
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    Kabam WolfKabam Wolf Posts: 1,277 ★★★
    Hey everyone. This issue has a fix in for 16.1, but I will update you all if anything changes. Thanks for hanging in there.
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    RiegelRiegel Posts: 1,088 ★★★★
    Thanks for the reply.
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    Hulk_77Hulk_77 Posts: 782 ★★★
    Kabam Wolf wrote: »
    Hey everyone. This issue has a fix in for 16.1, but I will update you all if anything changes. Thanks for hanging in there.

    Thank you for your fairly swift fix. :)
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    Tjk602Tjk602 Posts: 85
    Is there an estimate when 16.1 is out?
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    Kabam WolfKabam Wolf Posts: 1,277 ★★★
    Hey all. This should be fixed now, but please let me know if you're still seeing any issues with this. Thanks!
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