Theory on Input issues and lag
Maat1985
Member Posts: 2,397 ★★★★
So
I have a theory...
that the amount of lag/dropped inputs you get is linked to age/size of account.
now hear me out.
I have an account with a 4million rating. and i play this on my iphone 14 pro max. i suffer a lot of input issues. missed blocks, champs running in instead of standing still, inability to charge a heavy, all kinds of things.
I have also played this account on my work phone (iphone 13)_ and my partners phone, some kind of sony android. and the issues are the same regardless. of device. so I think its just the game.
now, heres the kicker, I just pull out one of my alts the other day and decide, hey i am going to play this and get it up to see how it grows in the current game economy. now this account is level 40, i just started act 5 now and i have like 60k rating.
I started playing this on my iphone 13.
and I have no input issues on this account.
so I thought, thats wierd....
so I test, I have been using both accounts on multiple devices and
so far regardless of device I play my main account I get hit with intermittent control issues.
however when using my alt account regardless of device I have yet to have a single input error.
so the theory is that it is a latency issue cause by account being too big that puts extra strain on the server and device due to amount of data being sent back and forward. probably due to needing to sync all data with the server due to no account data being stored locally.
Now some have suggested that hoarders are affected worse by it, where having a stash of thousands of crystals makes this worse.
now i could test this and clear my stash of almost 7000 crystals, but if i do that what do i do with all the arena boosts from the 2000 odd arena boost crystals i have?
and if this does work? then what? can't save anything.
i do think kabam should look into latency caused via the amount of data sent back and forward to keep large account synced.
I have a theory...
that the amount of lag/dropped inputs you get is linked to age/size of account.
now hear me out.
I have an account with a 4million rating. and i play this on my iphone 14 pro max. i suffer a lot of input issues. missed blocks, champs running in instead of standing still, inability to charge a heavy, all kinds of things.
I have also played this account on my work phone (iphone 13)_ and my partners phone, some kind of sony android. and the issues are the same regardless. of device. so I think its just the game.
now, heres the kicker, I just pull out one of my alts the other day and decide, hey i am going to play this and get it up to see how it grows in the current game economy. now this account is level 40, i just started act 5 now and i have like 60k rating.
I started playing this on my iphone 13.
and I have no input issues on this account.
so I thought, thats wierd....
so I test, I have been using both accounts on multiple devices and
so far regardless of device I play my main account I get hit with intermittent control issues.
however when using my alt account regardless of device I have yet to have a single input error.
so the theory is that it is a latency issue cause by account being too big that puts extra strain on the server and device due to amount of data being sent back and forward. probably due to needing to sync all data with the server due to no account data being stored locally.
Now some have suggested that hoarders are affected worse by it, where having a stash of thousands of crystals makes this worse.
now i could test this and clear my stash of almost 7000 crystals, but if i do that what do i do with all the arena boosts from the 2000 odd arena boost crystals i have?
and if this does work? then what? can't save anything.
i do think kabam should look into latency caused via the amount of data sent back and forward to keep large account synced.
2
Comments
Hoarders wouldn't have any effect because just owning the items doesn't do anything. What causes lag from the server is opening multiples at a time or using 100 sig stones at once. If you have 5k gold crystals, it's the same as having 1, until you go to open them.
i mean i totally hear what you are saying.
also can't be sure as to what and how much data is getting sent back and forward. only kabam devs know this
but of course i am trying to find reason as to why i have 2 vastly different experiences across 2 different accounts.
that also makes no sense.
you might think my theory is nonsensical, but so is what i am experiencing.
Miike and DNA3000 both confirmed that if you have 10k arena crystals, it's the same as having 1.
The reason I know this is because I thought 5he same as you did back then.
That kind of combines your two thoughts. It’s not having 10,000 of one thing but it could be having 700+ individual champs on top of several years worth of random unique side quest related items still in your inventory from years of playing.
i just said that SOME HAVE suggested it.
offereds it as an option that was suggested by others i have spoken to not an idea i myself had.
i was more thinking maybe account size champs and all that stuff maybe had an affect cus i can't think of another reason for what i am currently experiencing.
i really think its a bunch of factors. could be many many things a pplay. question is, is there anything we can do to help it?
where are kabam servers? only in canada?
so people in AUS like myself or people in UK for example will suffer larger levels of latency and lag due to that.
i know that is a big issue when playing other online games with people overseas. PING lag is real.
i mean surely its not just toatally random?
just really can't explain why 2 accoutns i have are playing differently.
Clearly some people have issues and some don’t. My issues seem to come and go. Im wondering if a combination of account size, internet connection, server load, and who knows what else are all playing into it.
Im trying to find a reason OP would have issues on his main but not his alt.
so do they do enough?
i dunno.
i mean many many games have region locked servers and will actively show the ping. so i dunno.
i am just spitballing
most connection errors happen at the end of a fight, but the fact that you can be kicked in the middle of a fight indicates that atleast to some extent there is communication to the server.
how much i dunno.
but yeah the should be able to make the fight happen locally. suspend the data during a fight and therefore eliminating and server/connection related errors whilst in a fight.
thats a possibility
I have another theory though. Can't say because Kabam would ban me (or at least edit my post and erase my theory)
“you might think my theory is nonsensical, but so is what i am experiencing.”
Love it.
I believe @DNA3000 and I chatted about this in an earlier thread, but there must be some communication during the fight—how much is unknown.
Dr. Zola
for a connection error to cause a drop out mid fight, or a log in from an alternate device cause a disconnect shows that atleast some level of data must be getting transmitted.
surely this could also be paused and that would totally eliminate any errors that connection and ping could cause.
i feel like this would help as then it would all be just down to device purely.
i think i may have seen a convo like that previously.
like open a crystal, get a champ, that is saved to account instantly. therefore transmitted to the server storing the data.
so using a google cloud server as a relay point could help as then for example my device does not have to communicate with kabam direct.
ie, AUS --> Canada
using a relay server would be eg AUS --> Singapore and Canada --> Singapore so yeah kabam server could be constantly syncing with many servers around the world, but they still all need to be in sync. distance is still an issue for ping, it just reduces it not eliminates it.
Don’t try to make them talk across the net.
Latency will kill you.