With item use gone, why are generics not part of class advancement?
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So with item use long gone and other events have been created to compensate, whether good or bad, liked or not; why haven't generic stone and gem use been added to class advancement events?
Never understood the logic of only class stones and gems counting. It's a class advancement event. However we advance that class should count.
Never understood the logic of only class stones and gems counting. It's a class advancement event. However we advance that class should count.
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Any input on this?