To the people complaining about AI
Laceros
Member Posts: 106 ★★
I don’t understand what you people want, do you want the AI to be a complete sandbag?
The AI, is actually acting remotely like a real player, theyre parrying specials, throwing specials mid combo, and withholding specials and not just throwing them around because you decided to dash back a couple times?
Its funny because the same people who tend to want a real 1v1 (No AI) complain when the AI acts even remotely less than an idiot.
The AI actually makes you think when you play, because you dont know whats going to happen, why does everyone want a brain-dead fight, where its just parry 5 hit, bait?
The AI, is actually acting remotely like a real player, theyre parrying specials, throwing specials mid combo, and withholding specials and not just throwing them around because you decided to dash back a couple times?
Its funny because the same people who tend to want a real 1v1 (No AI) complain when the AI acts even remotely less than an idiot.
The AI actually makes you think when you play, because you dont know whats going to happen, why does everyone want a brain-dead fight, where its just parry 5 hit, bait?
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Comments
"Its funny because the same people who tend to want a real 1v1 (No AI) complain when the AI acts even remotely less than an idiot"
I've literally never seen anybody ask for this. Everyone would just sit back and wait for parries.
Much of the "complaining" that I have seen has been from legit players who have played the game for at least a couple years that are usually pointing out anomalies in AI behavior that warrant a question.
Let's give some examples:
"What the heck! Mordo keeps being all passive and not allowing me to intercept him to turn off his power gain!"
- a new player that doesn't understand that this is actually a semi-helpful mechanic programmed for Mordo that can easily be worked around by throwing heavy into his block in the corner.
"OMG Emma Frost keeps light intercepting me when I dash in at a weird time without properly baiting her dash!"
- People who seem to misunderstand that champions can start a run forward and then dash, which they get confused about. They call foul against Kabam when they don't fully understand what went on. Ironically, this was a much easier problem to explain or understand on video now with the visible action icons that appear for each champ."
"When I hit into Nightcrawler's block to change stances, sometimes his timer just goes away. WTH Kabam?"
- People who don't understand that, like real humans (or in fact better than most humans can), it is possible for the AI to drop a block for a millisecond and then reapply (which drops the timer) between your hits.
Sure, maybe a handful of players want the AI to play in a dumbed down way. Most of these people simply want a comprehensible-to-them AI that follows rules that they understand. If the AI seems to break those rules, then they feel like they need to raise a complaint. Doesn't seem like a wild enough train of thought to bring about your generalizations.
To counterpoint your point, I have played the game from the beginning, and have most of the accolades that can be accorded to a Summoner that doesn't pay for them. I don't have a complaint, but have seen genuine things that the AI has done that do not follow the proscribed set of options that the AI should have. I am fine with the AI being able to time things as well as a computer can, but it should not be able to throw a special attack at me while I am in the middle of a combo. There was no unstoppable condition or otherwise extenuating circumstance, and I do not have it on video, but I have had a small handfull of weird interactions like this over the past year or two. I don't think it's as widespread as most "complainers" seem to think, but I also know that things like this are possible.
there's also the fact that the AI has a milimetric reaction time, that apart from being absolute bs, sometimes makes no sense, even if you see it completely slowed down, sometimes they block and parry or throw an sp without a stun effect completely expiring, which makes no sense.
Moreover, there's the fact that a lot of AI fights just basically work the same even when the champs have different rotations, you could be fighting a doom with an sp3 ready, and he won't stop you with his sp1, you could also have 99 ruptures from sasquatch and he won't use his sp 2, Red hulk might be about to persish and won't use his sp2, and so on, and so on.
The AI has plenty of problems, and is not only broken in a lot of places, but mostly basic and incomplete.
We've been distracted at how bad Cap's Commissary is and how monotonous the SQ is to keep talking about the AI. Did you hit your head and fall asleep for a month and just woke up?
It has become so good at this, that it can dash back multiple times to dex out of my attacks, till it finds the opening to retaliate like a pro player 😂
Try and see
Pve and pvp are not the same thing. In pve every enemy has atleast 5 to 10 multiples of your health and 3 to 5 multiples of your attack. They have a lot of nodes that benefits them while we mostly have none. You don't expect that in pvp lol.