Not to sound (too much) like a jerk... but... don't you play the game? Do you use another version than we do, or couldn't you have logged onto your account to check? Or is there some "no playing the game while working" rule?
It just seems like something quick and easy to check as part of the investigation.
Yes, they use a different version when building the next update. Their Dev build has everything loaded. They don't release it to themselves first.
If they have rel world accounts, they get the update the same as everyone else. It's why bugs like this can't always be caught before the production release.
my point was... pull out your "real world account" and spend 30 seconds trying to see if it effects you to.
For obscure things, this isn't practical, but for something like "a missing store"... 30 seconds is pretty generous to see if you have it or not.
So if it doesn't affect a developer, then what? On my real world account, the candy shop appeared normally. What's to say it didn't for those employees as well? So why would playing the game matter if the bugs aren't effecting everyone the same?
Anyone who asks the question "don't you play you're own game" is asked by those who have no experience in the development world.
Anyone who asks the question "don't you play you're own game" is asked by those who have no experience in the development world.
At least it's just a game...I don't know what you work or have worked on but these bugs are trivial.
Exactly. I work closely with my company's development team. If we have something happen, none of my sales staff for our stores can write orders. Much like MCOC, these can be fixed in short timeframes and usually are. But I know what you're talking.
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Anyone who asks the question "don't you play you're own game" is asked by those who have no experience in the development world.
I have a calendar problem, see for yourself I only have two calendars