Yeah. That struck me as odd. Did threat 3 just to be fast and when I got the progression based awards I was like “I could have done level 1 and taken 2 minutes for the same thing”
150 7* shards for threat level 5? Is crazy considering how annoying and difficult those fights were. (I know that's the intended rewards for level 5 according to the Side Quest post, but that's WILD I'm never running this again)
If it stays 150 7* shards for threat level 1? Sure, why not, let me autofight and pick up some easy shards.
But that would make this the worst or most meaningless side quest we've ever gotten.
150 7* shards for threat level 5? Is crazy considering how annoying and difficult those fights were. (I know that's the intended rewards for level 5 according to the Side Quest post, but that's WILD I'm never running this again)
If it stays 150 7* shards for threat level 1? Sure, why not, let me autofight and pick up some easy shards.
But that would make this the worst or most meaningless side quest we've ever gotten.
@Kabam Jax Was this intentional (are we able to use it) or will there be a penalty for grinding out the lower difficulty instead of the higher one to acquire the rewards?
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
So then what's with the description that "Each runwill reward all 5 progression based selectors. You have access to all choices at or below your progression level" with no explanation of what rewards are "greater" when you go up in threat level?
It seems like there are two things:
Rewards based on Progression (ie the "reward chest" will allow you to choose up to your current Progression Level ex. Paragon)
Rewards based on Threat Level - which according to the Forum post about the side quest do not exist or have no mention.
You say we can choose to run the lower threat levels now to recieve the higher "progression" rewards but the Progression never changes.
Are there threat level rewards that are *not* mentioned in the Side Quest forum post? If I *choose* to run the side quest at threat level 1 am I *missing* out on something that has not been revealed or confirmed as rewards yet?
This one makes my head hurt. And side quests even when they're working right make my head hurt. But this one REALLY makes my head hurt.
The best part is if someone at a lower progression is able to complete the higher difficulties, they still don't get access to the better rewards. doubly silly.
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
So then what's with the description that "Each runwill reward all 5 progression based selectors. You have access to all choices at or below your progression level" with no explanation of what rewards are "greater" when you go up in threat level?
It seems like there are two things:
Rewards based on Progression (ie the "reward chest" will allow you to choose up to your current Progression Level ex. Paragon)
Rewards based on Threat Level - which according to the Forum post about the side quest do not exist or have no mention.
You say we can choose to run the lower threat levels now to recieve the higher "progression" rewards but the Progression never changes.
Are there threat level rewards that are *not* mentioned in the Side Quest forum post? If I *choose* to run the side quest at threat level 1 am I *missing* out on something that has not been revealed or confirmed as rewards yet?
This one makes my head hurt. And side quests even when they're working right make my head hurt. But this one REALLY makes my head hurt.
Right now the way it is working is if you are a Paragon player, the Threat Level you run doesn't matter. You see the same options in the selectors regardless of the Threat Level you pick them up in.
The way it was intended to work, and will work once we fix it, is that the selector options will be locked based on Threat Level AND progression. So if you want the Paragon rewards from the selectors, you will have to both be Paragon and run Threat Level 5. Running Threat Level 1 will only have Proven rewards available in the selectors regardless of your progression.
The best part is if someone at a lower progression is able to complete the higher difficulties, they still don't get access to the better rewards. doubly silly.
Yeah, combining the progression based selectors with a multi-difficulty quest that offers no rewards itself doesn’t really make sense.
If a cav player runs threat level 5 they can’t get any better rewards than if they ran a threat level 3?
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
So then what's with the description that "Each runwill reward all 5 progression based selectors. You have access to all choices at or below your progression level" with no explanation of what rewards are "greater" when you go up in threat level?
It seems like there are two things:
Rewards based on Progression (ie the "reward chest" will allow you to choose up to your current Progression Level ex. Paragon)
Rewards based on Threat Level - which according to the Forum post about the side quest do not exist or have no mention.
You say we can choose to run the lower threat levels now to recieve the higher "progression" rewards but the Progression never changes.
Are there threat level rewards that are *not* mentioned in the Side Quest forum post? If I *choose* to run the side quest at threat level 1 am I *missing* out on something that has not been revealed or confirmed as rewards yet?
This one makes my head hurt. And side quests even when they're working right make my head hurt. But this one REALLY makes my head hurt.
Right now the way it is working is if you are a Paragon player, the Threat Level you run doesn't matter. You see the same options in the selectors regardless of the Threat Level you pick them up in.
The way it was intended to work, and will work once we fix it, is that the selector options will be locked based on Threat Level AND progression. So if you want the Paragon rewards from the selectors, you will have to both be Paragon and run Threat Level 5. Running Threat Level 1 will only have Proven rewards available in the selectors regardless of your progression.
Will proven players also be locked out of higher threat levels so they don’t waste their effort on a harder quest with no extra rewards?
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
So then what's with the description that "Each runwill reward all 5 progression based selectors. You have access to all choices at or below your progression level" with no explanation of what rewards are "greater" when you go up in threat level?
It seems like there are two things:
Rewards based on Progression (ie the "reward chest" will allow you to choose up to your current Progression Level ex. Paragon)
Rewards based on Threat Level - which according to the Forum post about the side quest do not exist or have no mention.
You say we can choose to run the lower threat levels now to recieve the higher "progression" rewards but the Progression never changes.
Are there threat level rewards that are *not* mentioned in the Side Quest forum post? If I *choose* to run the side quest at threat level 1 am I *missing* out on something that has not been revealed or confirmed as rewards yet?
This one makes my head hurt. And side quests even when they're working right make my head hurt. But this one REALLY makes my head hurt.
Right now the way it is working is if you are a Paragon player, the Threat Level you run doesn't matter. You see the same options in the selectors regardless of the Threat Level you pick them up in.
The way it was intended to work, and will work once we fix it, is that the selector options will be locked based on Threat Level AND progression. So if you want the Paragon rewards from the selectors, you will have to both be Paragon and run Threat Level 5. Running Threat Level 1 will only have Proven rewards available in the selectors regardless of your progression.
It’s not difficult regardless, but boo-hiss. I appreciate your taking the time to explain on this thread—while it would have been a nice game-time reducer to be able to hit TL1 for all the rewards, I will settle for solid, constructive moderator/player base interaction.
Hello. This was not intentional, the higher progression items should not be available in the lower quest selectors. We are planning to fix this, but in the meantime if players want to use it they are welcome to. Just know that at some point (probably tomorrow or Friday) the selectors in the lower difficulties will stop showing the rewards for the higher ones.
I asked this question when the SQ info was announced and it was ignored. Nothing in the SQ announcement tied any rewards to threat level.
Even though ALL SQ rewards should be tied ONLY to threat level. Why would you not want lower progression players to challenge themselves with harder content and EARN the top level rewards they are capable of?
Comments
However, if Level 1 will give the same reward, let’s go autofight! 😄
150 7* shards for threat level 5? Is crazy considering how annoying and difficult those fights were. (I know that's the intended rewards for level 5 according to the Side Quest post, but that's WILD I'm never running this again)
If it stays 150 7* shards for threat level 1? Sure, why not, let me autofight and pick up some easy shards.
But that would make this the worst or most meaningless side quest we've ever gotten.
Was this intentional (are we able to use it) or will there be a penalty for grinding out the lower difficulty instead of the higher one to acquire the rewards?
It seems like there are two things:
Rewards based on Progression (ie the "reward chest" will allow you to choose up to your current Progression Level ex. Paragon)
Rewards based on Threat Level - which according to the Forum post about the side quest do not exist or have no mention.
You say we can choose to run the lower threat levels now to recieve the higher "progression" rewards but the Progression never changes.
Are there threat level rewards that are *not* mentioned in the Side Quest forum post? If I *choose* to run the side quest at threat level 1 am I *missing* out on something that has not been revealed or confirmed as rewards yet?
This one makes my head hurt. And side quests even when they're working right make my head hurt. But this one REALLY makes my head hurt.
The way it was intended to work, and will work once we fix it, is that the selector options will be locked based on Threat Level AND progression. So if you want the Paragon rewards from the selectors, you will have to both be Paragon and run Threat Level 5. Running Threat Level 1 will only have Proven rewards available in the selectors regardless of your progression.
If a cav player runs threat level 5 they can’t get any better rewards than if they ran a threat level 3?
Thank you!
Dr. Zola
Even though ALL SQ rewards should be tied ONLY to threat level. Why would you not want lower progression players to challenge themselves with harder content and EARN the top level rewards they are capable of?
I can play threat level 1 over and over to keep getting the rewards.
Will probably be hated for pointing it out but it’s another mistake that could just mess up the game economy.