It's very complicated and I don't want to be that guy but based on what we've seen every time a new piece of content comes out - it's not going to work when it's released, will be cancelled within 6 hours and postponed until "the team" look at.
So uh...did anyone notice the paywall mechanic in raids?'Bosses can only lose 10% of their max HP per fight' then they kill you...they seriously put an item paywall mechanic into these? Why?
I have been playing for around 5-6 years. In all this time, there is only one game mode i despised with a deep passion. AQ being that game mode. All this time, the store change was great, the set up process and flexibility to pick which days to run AQ is a big, BIG Improvement. But this change in adding Raids that includes something AQ has never provided before: Shards. Thats the icing on the cake. While AQ still can feel like a chore, it is now into a game mode that players can make of it, and shape in any way to fit their personal goals in the game. Raids also add opportunities for your top players in the alliance to shine, and grants general challenges without filler fights in between. This is the first time in a long time i felt any shred of joy towards AQ. Looking forward to January 15th.
I have been playing for around 5-6 years. In all this time, there is only one game mode i despised with a deep passion. AQ being that game mode. All this time, the store change was great, the set up process and flexibility to pick which days to run AQ is a big, BIG Improvement. But this change in adding Raids that includes something AQ has never provided before: Shards. Thats the icing on the cake. While AQ still can feel like a chore, it is now into a game mode that players can make of it, and shape in any way to fit their personal goals in the game. Raids also add opportunities for your top players in the alliance to shine, and grants general challenges without filler fights in between. This is the first time in a long time i felt any shred of joy towards AQ. Looking forward to January 15th. How much were you paid to write this
So uh...did anyone notice the paywall mechanic in raids?'Bosses can only lose 10% of their max HP per fight' then they kill you...they seriously put an item paywall mechanic into these? Why? I’m hoping that is meant for the final boss only. 10% per BG member times 10 BG members is 100%.
So uh...did anyone notice the paywall mechanic in raids?'Bosses can only lose 10% of their max HP per fight' then they kill you...they seriously put an item paywall mechanic into these? Why? I’m hoping that is meant for the final boss only. 10% per BG member times 10 BG members is 100%. It said 'shared among bosses' so I am wholly unoptimistic. If it's *every* miniboss, that means once unlimited items are lifted, we are required to burn at minimum 9 revives just to GET to the final boss. I'm sorry, that's unacceptable.
Since there's no video guides explaining, why not provide free entry for the first month for everyone to attempt and figure it out. That would also encourage lower tiers alliance to attempt.
New game mode but no how to guide or basic tutorial? When AW placement phase was launched there were pages and pages of questions in that thread with zero response from Kabam…. And that’s an existing game mode. I’m sure this roll out will be super smooth and not be frustrating at all
New game mode but no how to guide or basic tutorial? When AW placement phase was launched there were pages and pages of questions in that thread with zero response from Kabam…. And that’s an existing game mode. I’m sure this roll out will be super smooth and not be frustrating at all https://forums.playcontestofchampions.com/en/discussion/353543/aq-raids-a-preliminary-how-to#latest
A video would be great, but it's going to either be tight, or not happen. We had a video made based on Beta Footage, but it's wildly outdated already, and we don't have a lot of capacity to make a new video right now, and we had to save that capacity for regular videos, like Deep Dives, etc.