Dani Moonstar Rebalancing Ideas
Hello! I just watched Vega’s latest video overviewing the changes to Dani’s kit on the content creator beta. Basically, the biggest change was that her neuroshocks immediately apply upon special activation when fighting skill champs and also a slight bump to her slow duration. I really like this change, but I think a bit more is needed to make her meet her goals. This is especially true now that Onslaught is in the game. He has more utility, damage, and defensive capabilities than Dani, and I’m concerned that she will be overshadowed by the biggest and red-est mutant in the game in the upcoming months.
A big focus of Dani’s is lining up your specials just right: having 5 arrows loaded, 5 passive prowesses, and 5 prowess buffs all ready to go. This takes a lot of setup, and the reward doesn’t feel super impactful once the overload or energy vulnerability falls off. If you don’t manage to take down your opponent in that time frame, you have to start it all over again. I propose that if you fully line up the special (three stacks of 5) you get an indefinite, slightly more powerful, non stacking version of the overload or vulnerability on the final hit of the special attack. This way, you can keep the damage going. You also won’t have to worry about cycling to another s2 once the overload ends if you want to keep the s1 slow up for the rest of the fight. Alternatively, for more damage, you drop an s1 for the vulnerability and maintain s2s for the rest of the fight. For spamming s2s to make sense once an indefinite overload is already applied, adding some extra on-hit energy damage to the bullets could feel really good.
Ultimately, I think her kit is engaging and her animations are stellar (art team don’t miss), but given the current state of her rotation and damage output, I don’t see her staying competitively viable once Onslaught is more accessible. Since she’s got decent utility but not the best defense, I think making her a more powerful attacker would be very fair. Indefinite effects are very satisfying to play with, and I think that’s the perfect kind of payoff for her if you manage to skillfully set up her special attack. Kabam, I hope you take into account some of my suggestions when looking at Dani’s kit. And if anyone else has some ideas, drop them down below!