Revive drop rate reduction and proposal for an alternative

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Comments

  • GoodebGoodeb Member Posts: 15

    Goodeb said:

    The main problem of reduction was the AMOUNT OF REVIVES YOU CAN FARM. Not the amount of revives you can save for yourself

    You can buy them with units if you REALLY REALLY want to do the content.
    No doubt, but this discussion not about it. The duscussion about 20% revives that you CAN'T buy
  • GoodebGoodeb Member Posts: 15

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Funny how F2P want the cake, the pie, the cookies, and all the toppings...
    Spend units on revives, if you spend too much you shouldn't be doing that content anyway.

    Hmm, all the time I've thought that people pay for something in a game in 2 reasons:
    1) Become more powerful.
    2) To beat a content that they can't beat without any spends.
    So tell me, who is the funniest one? :blush:
    I don't think that you understant what am I asking for. If you donate - you can donate. I won't bother you. I do donate too. But the kind of content like Abbys,Necropolis should be beat by every player in a game. At least people need to get a chance. So, anyway, how will 20% revive increasing bother people that donate? Not in any way.
    Those pieces of content can be beaten by everyone in the game... in time. For some of you, it will take longer. The reason why Necropolis has ungodly health pools and a timer is because people revive their way through it without even thinking. What's the point in making challenging content if all you're going to do is throw revives at it until the fights over. Even worse, it's unlimited revives if farming continues.

    Your progression will ALWAYS be slower than anyone who spends. You'll need to strategize paths more than spenders but everything can be done.. in time. Just because you're free to play doesn't mean you automatically need to have everything given to you.
    I didn't say that every player need to beat Necropolis on it's release. I said that every player SHOULD beat Necropolis OR get a chance. There is no discussion about who donates more/less, there is no discussion about give us more revives a day, there is no discussion about difficulty content like Abbys/Necropolis. There is just a response to expand the revives amount. This thing can't bother anyone. How does it bother someone when you can't farm something by the previous way, and to get you revives full you need to spend a whole month? smh
    It bothers the company not profitting lol.
    I would say the same thing but not when you need whe whole day to get 1 revive from apocathy :/
    You don't make any sense.
    Also they dont come up with an abyss or necropolist every week... Learn to manage your resources and if needed spend some of the free units. F2P doesnt mean get everything YOU WANT FOR FREE.
    CM and 4th deals were not designed for players to save units for 6 months to buy them, they were designed so people who buy the deals use the bought units right back.
    Just show me where did I say that F2P want something for free? I'm not a F2P, I beat difficult content by myself with not a big unit spending, but I didn't say that I want something for free. It seems that the only thing you like to do is just a trashtalk, nothing more. If I would ask for something free I would propose - "Give us 5 revivese a day, also 100 unith to buy 2 more". Thats would be disgusting. But extend for 10-20 more slots won't kill the game.
    So you want 20 more slots so you can hoard free revives and use them on content AND NOT BUY MORE REVIVES IF NEEDED. How is that not asking for free stuff.. lol
    Proposal=realisation. People will spend more time to get the revives, but at the same time they will spend units to buy potions, cuz it is only 20% revives :)
  • BringPopcornBringPopcorn Member Posts: 4,472 ★★★★★
    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Funny how F2P want the cake, the pie, the cookies, and all the toppings...
    Spend units on revives, if you spend too much you shouldn't be doing that content anyway.

    Hmm, all the time I've thought that people pay for something in a game in 2 reasons:
    1) Become more powerful.
    2) To beat a content that they can't beat without any spends.
    So tell me, who is the funniest one? :blush:
    I don't think that you understant what am I asking for. If you donate - you can donate. I won't bother you. I do donate too. But the kind of content like Abbys,Necropolis should be beat by every player in a game. At least people need to get a chance. So, anyway, how will 20% revive increasing bother people that donate? Not in any way.
    Those pieces of content can be beaten by everyone in the game... in time. For some of you, it will take longer. The reason why Necropolis has ungodly health pools and a timer is because people revive their way through it without even thinking. What's the point in making challenging content if all you're going to do is throw revives at it until the fights over. Even worse, it's unlimited revives if farming continues.

    Your progression will ALWAYS be slower than anyone who spends. You'll need to strategize paths more than spenders but everything can be done.. in time. Just because you're free to play doesn't mean you automatically need to have everything given to you.
    I didn't say that every player need to beat Necropolis on it's release. I said that every player SHOULD beat Necropolis OR get a chance. There is no discussion about who donates more/less, there is no discussion about give us more revives a day, there is no discussion about difficulty content like Abbys/Necropolis. There is just a response to expand the revives amount. This thing can't bother anyone. How does it bother someone when you can't farm something by the previous way, and to get you revives full you need to spend a whole month? smh
    It bothers the company not profitting lol.
    I would say the same thing but not when you need whe whole day to get 1 revive from apocathy :/
    You don't make any sense.
    Also they dont come up with an abyss or necropolist every week... Learn to manage your resources and if needed spend some of the free units. F2P doesnt mean get everything YOU WANT FOR FREE.
    CM and 4th deals were not designed for players to save units for 6 months to buy them, they were designed so people who buy the deals use the bought units right back.
    Just show me where did I say that F2P want something for free? I'm not a F2P, I beat difficult content by myself with not a big unit spending, but I didn't say that I want something for free. It seems that the only thing you like to do is just a trashtalk, nothing more. If I would ask for something free I would propose - "Give us 5 revivese a day, also 100 unith to buy 2 more". Thats would be disgusting. But extend for 10-20 more slots won't kill the game.
    So you want 20 more slots so you can hoard free revives and use them on content AND NOT BUY MORE REVIVES IF NEEDED. How is that not asking for free stuff.. lol
    Proposal=realisation. People will spend more time to get the revives, but at the same time they will spend units to buy potions, cuz it is only 20% revives :)
    Proposals usually have a compromise, what is your bargaining chip?... Sounds more like a request or a demand when you are not giving anything back...
  • BringPopcornBringPopcorn Member Posts: 4,472 ★★★★★
    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Funny how F2P want the cake, the pie, the cookies, and all the toppings...
    Spend units on revives, if you spend too much you shouldn't be doing that content anyway.

    Hmm, all the time I've thought that people pay for something in a game in 2 reasons:
    1) Become more powerful.
    2) To beat a content that they can't beat without any spends.
    So tell me, who is the funniest one? :blush:
    I don't think that you understant what am I asking for. If you donate - you can donate. I won't bother you. I do donate too. But the kind of content like Abbys,Necropolis should be beat by every player in a game. At least people need to get a chance. So, anyway, how will 20% revive increasing bother people that donate? Not in any way.
    Those pieces of content can be beaten by everyone in the game... in time. For some of you, it will take longer. The reason why Necropolis has ungodly health pools and a timer is because people revive their way through it without even thinking. What's the point in making challenging content if all you're going to do is throw revives at it until the fights over. Even worse, it's unlimited revives if farming continues.

    Your progression will ALWAYS be slower than anyone who spends. You'll need to strategize paths more than spenders but everything can be done.. in time. Just because you're free to play doesn't mean you automatically need to have everything given to you.
    I didn't say that every player need to beat Necropolis on it's release. I said that every player SHOULD beat Necropolis OR get a chance. There is no discussion about who donates more/less, there is no discussion about give us more revives a day, there is no discussion about difficulty content like Abbys/Necropolis. There is just a response to expand the revives amount. This thing can't bother anyone. How does it bother someone when you can't farm something by the previous way, and to get you revives full you need to spend a whole month? smh
    It bothers the company not profitting lol.
    I would say the same thing but not when you need whe whole day to get 1 revive from apocathy :/
    You don't make any sense.
    Also they dont come up with an abyss or necropolist every week... Learn to manage your resources and if needed spend some of the free units. F2P doesnt mean get everything YOU WANT FOR FREE.
    CM and 4th deals were not designed for players to save units for 6 months to buy them, they were designed so people who buy the deals use the bought units right back.
    Just show me where did I say that F2P want something for free? I'm not a F2P, I beat difficult content by myself with not a big unit spending, but I didn't say that I want something for free. It seems that the only thing you like to do is just a trashtalk, nothing more. If I would ask for something free I would propose - "Give us 5 revivese a day, also 100 unith to buy 2 more". Thats would be disgusting. But extend for 10-20 more slots won't kill the game.
    So you want 20 more slots so you can hoard free revives and use them on content AND NOT BUY MORE REVIVES IF NEEDED. How is that not asking for free stuff.. lol
    Proposal=realisation. People will spend more time to get the revives, but at the same time they will spend units to buy potions, cuz it is only 20% revives :)
    Proposals usually have a compromise, what is your bargaining chip?... Sounds more like a request or a demand when you are not giving anything back...
    Don't you see any compromise at spending units and money to buy health potions? It is more that compromisable.
    They are the company that own the game, they don't have to compromise...
  • GoodebGoodeb Member Posts: 15

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Funny how F2P want the cake, the pie, the cookies, and all the toppings...
    Spend units on revives, if you spend too much you shouldn't be doing that content anyway.

    Hmm, all the time I've thought that people pay for something in a game in 2 reasons:
    1) Become more powerful.
    2) To beat a content that they can't beat without any spends.
    So tell me, who is the funniest one? :blush:
    I don't think that you understant what am I asking for. If you donate - you can donate. I won't bother you. I do donate too. But the kind of content like Abbys,Necropolis should be beat by every player in a game. At least people need to get a chance. So, anyway, how will 20% revive increasing bother people that donate? Not in any way.
    Those pieces of content can be beaten by everyone in the game... in time. For some of you, it will take longer. The reason why Necropolis has ungodly health pools and a timer is because people revive their way through it without even thinking. What's the point in making challenging content if all you're going to do is throw revives at it until the fights over. Even worse, it's unlimited revives if farming continues.

    Your progression will ALWAYS be slower than anyone who spends. You'll need to strategize paths more than spenders but everything can be done.. in time. Just because you're free to play doesn't mean you automatically need to have everything given to you.
    I didn't say that every player need to beat Necropolis on it's release. I said that every player SHOULD beat Necropolis OR get a chance. There is no discussion about who donates more/less, there is no discussion about give us more revives a day, there is no discussion about difficulty content like Abbys/Necropolis. There is just a response to expand the revives amount. This thing can't bother anyone. How does it bother someone when you can't farm something by the previous way, and to get you revives full you need to spend a whole month? smh
    It bothers the company not profitting lol.
    I would say the same thing but not when you need whe whole day to get 1 revive from apocathy :/
    You don't make any sense.
    Also they dont come up with an abyss or necropolist every week... Learn to manage your resources and if needed spend some of the free units. F2P doesnt mean get everything YOU WANT FOR FREE.
    CM and 4th deals were not designed for players to save units for 6 months to buy them, they were designed so people who buy the deals use the bought units right back.
    Just show me where did I say that F2P want something for free? I'm not a F2P, I beat difficult content by myself with not a big unit spending, but I didn't say that I want something for free. It seems that the only thing you like to do is just a trashtalk, nothing more. If I would ask for something free I would propose - "Give us 5 revivese a day, also 100 unith to buy 2 more". Thats would be disgusting. But extend for 10-20 more slots won't kill the game.
    So you want 20 more slots so you can hoard free revives and use them on content AND NOT BUY MORE REVIVES IF NEEDED. How is that not asking for free stuff.. lol
    Proposal=realisation. People will spend more time to get the revives, but at the same time they will spend units to buy potions, cuz it is only 20% revives :)
    Proposals usually have a compromise, what is your bargaining chip?... Sounds more like a request or a demand when you are not giving anything back...
    Don't you see any compromise at spending units and money to buy health potions? It is more that compromisable.
    They are the company that own the game, they don't have to compromise...
    Can't argue with it.
  • ButtehrsButtehrs Member Posts: 5,626 ★★★★★
    Your forgetting the 22hr events. That's a guaranteed revive per day.
  • TyEdgeTyEdge Member Posts: 3,097 ★★★★★
    Apothecary stinks anyway. Level 1 should offer a L1 revive. Level 2 should offer a L2 revive.
  • Wicket329Wicket329 Member Posts: 3,328 ★★★★★
    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Goodeb said:

    Funny how F2P want the cake, the pie, the cookies, and all the toppings...
    Spend units on revives, if you spend too much you shouldn't be doing that content anyway.

    Hmm, all the time I've thought that people pay for something in a game in 2 reasons:
    1) Become more powerful.
    2) To beat a content that they can't beat without any spends.
    So tell me, who is the funniest one? :blush:
    I don't think that you understant what am I asking for. If you donate - you can donate. I won't bother you. I do donate too. But the kind of content like Abbys,Necropolis should be beat by every player in a game. At least people need to get a chance. So, anyway, how will 20% revive increasing bother people that donate? Not in any way.
    Those pieces of content can be beaten by everyone in the game... in time. For some of you, it will take longer. The reason why Necropolis has ungodly health pools and a timer is because people revive their way through it without even thinking. What's the point in making challenging content if all you're going to do is throw revives at it until the fights over. Even worse, it's unlimited revives if farming continues.

    Your progression will ALWAYS be slower than anyone who spends. You'll need to strategize paths more than spenders but everything can be done.. in time. Just because you're free to play doesn't mean you automatically need to have everything given to you.
    I didn't say that every player need to beat Necropolis on it's release. I said that every player SHOULD beat Necropolis OR get a chance. There is no discussion about who donates more/less, there is no discussion about give us more revives a day, there is no discussion about difficulty content like Abbys/Necropolis. There is just a response to expand the revives amount. This thing can't bother anyone. How does it bother someone when you can't farm something by the previous way, and to get you revives full you need to spend a whole month? smh
    It bothers the company not profitting lol.
    I would say the same thing but not when you need whe whole day to get 1 revive from apocathy :/
    You don't make any sense.
    Also they dont come up with an abyss or necropolist every week... Learn to manage your resources and if needed spend some of the free units. F2P doesnt mean get everything YOU WANT FOR FREE.
    CM and 4th deals were not designed for players to save units for 6 months to buy them, they were designed so people who buy the deals use the bought units right back.
    Just show me where did I say that F2P want something for free? I'm not a F2P, I beat difficult content by myself with not a big unit spending, but I didn't say that I want something for free. It seems that the only thing you like to do is just a trashtalk, nothing more. If I would ask for something free I would propose - "Give us 5 revivese a day, also 100 unith to buy 2 more". Thats would be disgusting. But extend for 10-20 more slots won't kill the game.
    So you want 20 more slots so you can hoard free revives and use them on content AND NOT BUY MORE REVIVES IF NEEDED. How is that not asking for free stuff.. lol
    Proposal=realisation. People will spend more time to get the revives, but at the same time they will spend units to buy potions, cuz it is only 20% revives :)
    This is a flawed premise. I completely explored Necropolis and I can’t begin to tell you how many times I would revive without using healing potions. In many fights, it was one mistake and you’re dead anyway, so it didn’t matter if you healed up. A lot of Everest content is built like that. In many fights a 20% revive is all you need, especially if you have a huge stack of them.
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