Deathless Guillotine Bug
Hi everyone,
Just got my last piece of deathless Guillotine and I saw a weird behaviour in her kit.
Her description says: "1 soul expires every 10 seconds" but what happens is different.
In fact it happens that a soul lasts as long as 1 second, way less than the 10 seconds mentioned.
This specifically happens because souls do not actually expire, but are removed based on the timer which is visually displayed near to them.
So what can and usually happens is that when you gain a soul, the soul timer is already almost expired, so the soul almost never lasts 10 full seconds. On average they last 5, or even less.
This is mostly evident when you have zero souls left, but the timer is still running, so almost every time you try to gain back one soul, it goes away due to timer.
Is this intended behaviour? It does not match what the ability description says, in my opinion, and it makes it really difficult to keep the soul count at a decent level.
Thank you in advance