Daredevil needs another buff

Ik I’ve made posts on this subject many times in the past, I have sent countless emails to kabam for the last 3 years and I’m not giving up on this matter so to anyone who’s gonna try and give me slack, whatever. With gamora getting 3-4 buffs, ebony maw getting 3 buffs and now Luke cage getting a second buff, it’s enough proof that kabam is perfectly fine buffing characters multiple times, and I’m not asking for another overhaul, just number increases for the most part.
1: increase regen rate. DDHK is set to 40% but kingpin gets 50%? Makes no sense when kingpin has debuffs way more often
2: allow DDHK to shrug off damaging debuffs so he can use suicides
3: the attack value increase for each debuff has a dumb -5% potency but kingpin has the exact same thing but no penalty so get rid of that
4: righteous wrath needs a 100% chance to trigger the instant bleeds (can lower the damage done from 120% to 100% for “balance”)
5: his sp1 needs something different than a precision buff that’s way too short and not that potent, I’d say put a fragility debuff on opponent for each hit
6: fury buff from sp2 needs a way to be refreshed/ paused to stack more like karnak (put a cap of 3 for balance)
As of right now I have DDHK as a rank 5 sig 200 ascended, used everything I can to try to make him feel good and with a full synergy team with abs man, peni Parker, and kingpin, he feels just above average at best. Without synergies he’s useless. I was hoping bullseye would give him a synergy to help him out but it’s probably the worst synergy setup I’ve ever seen (made another post explaining that) I just feel like kabam messed up so bad with daredevil’s buff and when kingpin had his turn, they fixed every single problem daredevil had for him (regen, debuff shrugging and attack increase). Again I’ve been at this for 3 years now and I’ll gladly keep going until kabam fixes daredevil

Comments

  • ahmynutsahmynuts Member Posts: 7,750 ★★★★★
    Well I can see why his buff was never revisited now. Thanks man
  • MagrailothosMagrailothos Member Posts: 6,034 ★★★★★
    I agree a slight numbers tweak would be good - longer buffs, and a normal Regen rate (or at least 70%).

    Adding the SpiderGwen synergy to his base kit would do a lot, too.

    Still, useless is harsh. Have you made use of the Elektra/Psylocke synergy?
    He already has useful (65%) AAR in Sticks apprentice; but he can get it to 100% with that synergy. 100% AAR is properly powerful.

    It's a shame that, as you say, he feels like without synergies he brings very little to the team.
  • RanickRanick Member Posts: 16
    Honestly I kind of wanna see what they would do with the 2099 version
  • BigBlueOxBigBlueOx Member Posts: 2,482 ★★★★★
    He really just needs to things.

    1.) Agree on the Regen rate, it’s never made sense. They should remove the reduction or increase to like 75%

    2.) Fury buffs don’t do enough. They need to be revisited
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