Valiants, paragons and WoW
Cvlr
Member Posts: 223 ★★
Hi all,
I have a consideration about how WoW objective are structured for valiants and paragons:
I think all three objectives should be available for everyone, but not the event rewards, last two milestones should only be available to valiant (and eventually be unlockable to player that become valiant during the event) so as paragon I could choice 2/3 objective (and of course choose the 2 more viable for me), or doing all 3 and skip some future objective's point.
I think this configuration would have much more sense; however, this is not the reality, so I have another doubt:
Why tf the hardest objective is for paragon, and not for valiant only? We're basically lose our last milestones at the start of the event (yeah I know we may got one more point with deathless guilly, but not everyone has her)
I have a consideration about how WoW objective are structured for valiants and paragons:
I think all three objectives should be available for everyone, but not the event rewards, last two milestones should only be available to valiant (and eventually be unlockable to player that become valiant during the event) so as paragon I could choice 2/3 objective (and of course choose the 2 more viable for me), or doing all 3 and skip some future objective's point.
I think this configuration would have much more sense; however, this is not the reality, so I have another doubt:
Why tf the hardest objective is for paragon, and not for valiant only? We're basically lose our last milestones at the start of the event (yeah I know we may got one more point with deathless guilly, but not everyone has her)
2
Comments
Parry heavy to start to get him to the adaptive cycle for physical damage. Then just kept his infections up. I also ran 4/5 tech collar which helped prevent him from getting to sp2. If I could, I would knock him down after sp1 if his unstoppable would allow me. I didn't worry much about parrying and would parry if needed. I stayed at a sp3 and would use that if brute force was closing in. After my first good run, I was able to take down 10-15% on a 20% or 40% revive and no potions [depended on which was going to expire first in my stash]. Also ran suicides, max boosts and warlock as 7r2 so that definitely helped. But I'm not a skilled player at all. Warlock's easy access to heal block meant I didn't have to worry about regen, and he was a much higher attack rating than Sandman [whom I never used prior], and I didn't have to worry about him regening a ton like with Hulk if I messed up. @JT_Supreme
Gama was easy for me with she hulk 6* r3
Sandman was five plus potions, but it was a slow slog and since it took longer and he was always able to heal back on his first sp1 of the fight before I could get the decelerate and despair mastery going.
They were also all in my stash with the exception of 2 20% revives.