Winter of Woe Feedback | Changing the philosophy of challenging fights
Greeky27
Member Posts: 15 ★
Hi All,
Here's my feedback on Winter of Woe, a point which has not yet been discussed (from what I'm aware).
For fights that focus on 1 character as a defender, I feel there is a real missed opportunity to theme the challenge heavily on the comic book character, instead of the in-game kit of the character.
The short version can be found here: https://x.com/joannou_nicolas/status/1759656246720831909?s=20
In the full video, I discuss how Prof X could be made into a Winter of Woe Defender by theming it on Mind Control. You can watch that here
https://youtu.be/GKFiF0GOLIU?si=VdPi42UdJIqOqa3Q&t=166
I would embed it into the post, but it won't accept mp4s for some reason
Here's my feedback on Winter of Woe, a point which has not yet been discussed (from what I'm aware).
For fights that focus on 1 character as a defender, I feel there is a real missed opportunity to theme the challenge heavily on the comic book character, instead of the in-game kit of the character.
The short version can be found here: https://x.com/joannou_nicolas/status/1759656246720831909?s=20
In the full video, I discuss how Prof X could be made into a Winter of Woe Defender by theming it on Mind Control. You can watch that here
https://youtu.be/GKFiF0GOLIU?si=VdPi42UdJIqOqa3Q&t=166
I would embed it into the post, but it won't accept mp4s for some reason
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