My thoughts on Alliance Raids.
XFREEDOMX
Member Posts: 525 ★★★
Apart from some hiccups, Raids is a great addition to the game. Personally, Raids is now my favorite game mode. Kabam did an excellent job with the changes, and I'm pretty pleased. Sure, they messed up some buffs and roles stuff, but they fixed them relatively quickly. After playing Raids, AQ feels hideous in comparison. I enjoy any type of team-effort game mode, and Raids is just that. If you bring the right champ for the role and pick the appropriate buff, it's pretty much impossible to have a bad time in Raids. I know there are still some bits and bobs that need fixing, but I think over time, Kabam will address these issues. My only complaint is the RNG factor in Raid chest rewards. It would have been nice to have flat-out rewards for everyone. Other than that, I'm pretty pleased. Great job, Kabam!
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Comments
As much as I needed to pull 8 four stars and 2 five stars...
At least that way everyone has chance to get a reasonable spread of prizes, right now someone can score big 3 times in a row while someone else craps out on every crystal, can leave you a little salty.
Kudos to Kabam though for making so many drastic changes to the mode since the first raid. Huge difference this time around.
Kabam did a superb job tweaking raids. It’s now achievable, but requires skill, teamwork and of course a decent hero for everyone to use.
Bosses are challenging but not punishing, unless you make a mistake (which is how it should be). If you play well, you can do well. No mistakes = full 12% clear. Which is what we would all expect from any game where you play perfectly.
I can appreciate the 12% damage cap now. Given the adjusted game mode, it fits in perfectly well without felling unfair at all.
The 7 revives in one go - brillliant, makes it much less frustrating and if you are in a good place skill wise on the day, you are able to comfortably keep going with coordination from ally mates, and keep playing whilst you are feeling confident and the fight is still fresh in your head, rather than wait a day , and risk possibly losing your form (ie start to play badly or forget something critically useful for the fight).
It’s almost a perfect game mode dare I say.
The only thing I don’t like is the random rewards being so hit and miss. A selector would be great here. And also some clarity. Still getting the t6cc glitch where it shows the formed catalyst in your prize, even though you don’t get a full t6cc.
Be good if it was maybe 4 levels of rewards, and chance determines which level.
60% chance Lvl 1 rewards selector 1/4 t6cc, 1500 7 star shards, 200 units
30% chance Lvl 2 rewards selector 1/2 t6 cc, 2k titan shards, 300 units
5% chance Lv 3 rewards selector - 1 t6 cc, 20k titan shards, 500units
5% chance Ultron selector - Ultron 7 star or 15k 7 star shards.
But other than that, it’s fantastic.
Can’t wait for next month!
Kabam - congrats.
Raids are a MASSIVE W here.
W
My team was able to make it to Ultron in the first 24 hours. It has been a blast working together and getting these bosses down!
I agree about rewards. I don’t mind the random, just wish they were all bangers. If it was a progressive random for each box. Don't have to be these exact values, but something like this.
Box 1: 25% t6cc, 1k titan shards, 3k 7* shards, units.
Box 2: 75% t6cc, 5k titan shard, 10k 7* shards, more units.
Box 3: 1.25% t6cc, 15k titan shards, 20k 7* shards, most units.