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AQ Raids Timeout K.O.

I had a question for the AQ Raids design team please :
Why is it that if I timeout on an AQ Raids fight (as in I last the full 3 minutes and don't die or hit the 12% damage cap) that my champion is then K.O.ed and I have to revive ?
That seems a little unfair and most importantly not in keeping with any other mode in the rest of the game, where a timeout loses you 50% of your remaining health, but you get to go back in at 50% health and do it all over again until you get knocked out.
Seems a rather potion-fiesta move to pull - I didn't actually lose any health, so why am I dead ?

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    BendyBendy Posts: 4,086 ★★★★★
    Because like in any aq u die now they dont want 1 person basically hitting cap then waiting on timeout its suppose to be a challenge and its suppose to be teamwork hence why u die
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    RetroRocksRetroRocks Posts: 67
    Bendy said:

    Because like in any aq u die now they dont want 1 person basically hitting cap then waiting on timeout its suppose to be a challenge and its suppose to be teamwork hence why u die

    A good point, they obviously don't want someone in essence soloing it by repeatedly going back in stealing the fight from everyone else.
    But I think they have already solved that problem with the instant special 3 / power gain on hitting the damage cap of 12%. So its impossible to dance around for a minute to timeout if you hit the 12%.
    If I'm building up charges for my friends, I feel its only fair I should be allowed to continue to do so until I actually die, rather than use resources when I all I did was what the fight asked me to do.
    Seems a rather petty move to K.O. you for just doing what the game asked - which is just keep fighting for 3 minutes.
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    GamerGamer Posts: 10,365 ★★★★★
    edited February 21

    Bendy said:

    Because like in any aq u die now they dont want 1 person basically hitting cap then waiting on timeout its suppose to be a challenge and its suppose to be teamwork hence why u die

    A good point, they obviously don't want someone in essence soloing it by repeatedly going back in stealing the fight from everyone else.
    But I think they have already solved that problem with the instant special 3 / power gain on hitting the damage cap of 12%. So its impossible to dance around for a minute to timeout if you hit the 12%.
    If I'm building up charges for my friends, I feel its only fair I should be allowed to continue to do so until I actually die, rather than use resources when I all I did was what the fight asked me to do.
    Seems a rather petty move to K.O. you for just doing what the game asked - which is just keep fighting for 3 minutes.
    Well then you can do 10 procent and dance around though with not hard to do really so I for ones understanding why’s the timeout dead is a thing
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    BendyBendy Posts: 4,086 ★★★★★
    edited February 21

    Bendy said:

    Because like in any aq u die now they dont want 1 person basically hitting cap then waiting on timeout its suppose to be a challenge and its suppose to be teamwork hence why u die

    A good point, they obviously don't want someone in essence soloing it by repeatedly going back in stealing the fight from everyone else.
    But I think they have already solved that problem with the instant special 3 / power gain on hitting the damage cap of 12%. So its impossible to dance around for a minute to timeout if you hit the 12%.
    If I'm building up charges for my friends, I feel its only fair I should be allowed to continue to do so until I actually die, rather than use resources when I all I did was what the fight asked me to do.
    Seems a rather petty move to K.O. you for just doing what the game asked - which is just keep fighting for 3 minutes.
    U could easily pause the game for the timeout when u know ur about to hit the damage cap so yes they wanted a way to prevent that by making timeouts kill u they did this for map 8 where if u time out u die because people would corvus time out
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