WOW - Energy
Prentex
Member Posts: 412 ★★
While i think like most of the players that the increase from 0 energy for EOP last year to 10 energy cost for this years WOW is quite a significant change, maybe Kabam could consider following options:
- As an additional reward for completing an objective throw in a full energy refill, i think it would encourage players to try more often. I know its only 30 units but still throwing away energy is a hindering factor at least for me.
- The second one is a bit more tricky: would it be possible after finishing all objectives to remove the energy costs, just so players could try different champs and practice? Obviously no additional rewards.
I did all three objectives with spending quite some energy refills and revives, didn't like the fight a lot but eventually it was doable, it is hard content after all. With a possibillty to practice after completing all available objectives we could try out different counters to the fights as preparation for the finale.
Any thoughts on this?
- As an additional reward for completing an objective throw in a full energy refill, i think it would encourage players to try more often. I know its only 30 units but still throwing away energy is a hindering factor at least for me.
- The second one is a bit more tricky: would it be possible after finishing all objectives to remove the energy costs, just so players could try different champs and practice? Obviously no additional rewards.
I did all three objectives with spending quite some energy refills and revives, didn't like the fight a lot but eventually it was doable, it is hard content after all. With a possibillty to practice after completing all available objectives we could try out different counters to the fights as preparation for the finale.
Any thoughts on this?
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