Raids Damage Cap Still BS

So they raised the damage cap to 12% (yay…) and Raid revives beyond the free ones cost TWO HUNDRED UNITS. Even with the limited free review, does anyone else feel like this is an insane money grab?
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I used some of the other revives and health pots I got for free or with glory
easy peasy
The 100% revives should really only be used for Maestro, Thanos and Kang don't need full health to do the max damage