Magic Thief is Still Stupid
NeoDazaras
Member Posts: 122 ★
I understand that the tactic was already “nerfed”, but it still has lots and lots of issues. For one, there are still impossible fights (like Kingpin on node 27) that can only be done with one champion that can easily be banned. That wouldn’t be so bad if not for the second issue: this is the only tactic all year that HARD REQUIRES a tactic attacker. Prowess Power, Sugar Pill, and even Crush fights could still technically be done with non-tactic attackers. But Magic Thief Indestructibles are actually stipulated to be impossible to be removed without a tactic attacker. If you Dex once, you’re done for the fight.
Players, remember this and everything else going on this month when July 4th rolls around.
Players, remember this and everything else going on this month when July 4th rolls around.
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Comments
If you are not pushing for top10. You will be in the same bucket
To elaborate, this month, a question popped into my head. "Why does this game get less and less fun?" Genuinely, I was very curious as I love the game (obviously), then this defense tactic showed up beforehand, and I rolled my eyes but said whatever, it's just AW and kabam be kabamming.
Then I was fighting Serpent in eq and it clicked for me. I joked about this in another thread, but not being able to dex a special even though you perfectly dexed it is not fun in the slightest. It's just dumb. Why are there mechanics like this being implemented into the game? The AW nodes, things in kits that turn off a core mastery like dexterity, bullseye, onslaught, WoW Abs man. I can't bring myself to believe that someone sits down and looks at these things and says, "Yes, this is amazing," from a gameplay POV. There are ways to make things difficult without making them extremely frustrating, tedious, or BS, but it seems like Kabam never takes the extra step to actually do that and just stops at something being hard, which is good enough.