**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BUG - SPRING OF SORROW ANNIHILUS**
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.
The team will be fixing this issue ASAP.
Thank you for your patience.
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.
The team will be fixing this issue ASAP.
Thank you for your patience.
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Addressing the State of Alliance Wars - Changes and Comp Planned [UPDATED]
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Can yall clarify what victory rewards means? We’ve had people in our ally read it both ways.
Thanks!
How can a company care so little about the playerbase?
1. The team has been so gung-ho about making fights harder that they been releasing more and more defenders that require a limited pool of champs in order to fight well, doubly so when you also add the nodes for war on top of them. Jax has even said that this is a problem
2. They released a defense tactic that very quickly in the off the player base realized was terrible and created fights that best/only tactic to fight them was to revive over and over
3. In response to feed back they barely nerfed the tactic and added a few champs to the attack tactic to help counter (1 of which was a brand new champ), the player base instantly realized this would not be enough
4. Team went radio silent as defenses began to be tuned to this tactic by foregoing diversity and running mostly tactic defenders, this silence went on for 1/2 the season
5. Team decided to again slightly nerf the tactic, but this time to go along with it change the points system to overwhelmingly increase diversity points (making it so alliances with less than full battlegroups have an even higher hill to climb in order to win)
6. Team decided to have this change come into effect on a holiday, when they know they have a track record for things not working right when they make changes, and not surprisingly it went spectacularly wrong
And in response to screw up, after bad decision, after poor planning the team has decided to once again piss off a growing segment of the player base by trying to continue this fuster cluck of a season without fixing the glaringly obvious problem first, MAGIC THIEF IS TERRIBLE
Also, when will this go into effect so that we know our real place for the final few wars? A lot of masters alliances need to know what remains, so we can figure out if it’s worth pushing all remaining wars or not.
Anyway, happy hours and beer time now, nobody will care about players now
Lets say you go to a restaurant, you find something disgusting in your food, and they compensate by offering you a free meal... Would you eat it?
This does not compensate the issues they have created.