It seems recently that energy spend is increasing, winter of woe being the most obvious source. Of course along with this, the need for energy refills is going up. But the supply isn’t.
What if these refills were added to the 22hr solo events?
I’m thinking the last milestone would be best for it? One & two require too little effort to reward a full refill. Three has a revive. Four has units. Five has gold crystals, not as valuable as they once were.
Since we are able to “farm” revives through these events, I don’t think adding a single energy refill would break the game economy.
Tldr; my idea is to add a full energy refill to the final milestone of 22hr events