Why there's no AutoFight option in Modok Lab?
UC439
Member Posts: 261
The title says it all.
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Comments
The only time that autofight is useful is when the fights are incredibly easy. So we weren't going to be using it on anything challenging, just on easy stuff. They weren't going to learn anything from rank 5 champs fighting easy mode.
They're encouraging us to fight every mode, since every mode gives you dice that you can use on the hardest mode. The combination of the bonus dice on easy mode and no autofight makes the game more tedious. This is exactly what autofight was made for.
I hope they change this before the end of the month.
As pointed out, autofight is for the times when we *don't* actually play.
I'm not even looking at the screen. I'm watching a TV show and tapping the screen idly. There is absolutely nothing they can learn from that.
Exactly what I would do way back when there was no auto fight on the easy missions lol
man we built our rosters by putting effort and playing through all these things. That's how our roster is OP for the initial levels. There's no test, but time waste while playing those initial levels now. Exactly for this reason they did bring autofight mechanic, to let people skip through easy levels when they're rosters are at a decent level. The a.i. of autofight is so bad that even equal champs will get wiped away, so no low level players, with low level heros can conquer hard contents using autofight!
If ur point is to be taken, then autofight should be completely removed again. High level people can get many ingame rewards, using autofight, that low level people have to put much effort in, even when they were at low level they had to put much effort in achieving those.